mirror of
https://github.com/CCOSTAN/Home-AssistantConfig.git
synced 2025-08-15 18:15:00 +00:00
Didn't need the other code.. simplier now.
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@@ -5,7 +5,7 @@ For the sandbox.
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{% set trigger = {'entity_id':'sensor.downstairs_thermostat_hvac_state','to_state':'cooling'} %}
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{% set trigger = {'entity_id':'sensor.downstairs_thermostat_hvac_state','to_state':'cooling'} %}
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#########################################################
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#########################################################
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Create fast Customize for groups, sensors, covers etc...
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Create fast Customize for groups, sensors, covers etc... Just change that first line below 'sensor' to 'group', 'covers' etc..
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{% for state in states.sensor -%}
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{% for state in states.sensor -%}
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{% if loop.first %}
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{% if loop.first %}
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@@ -21,60 +21,3 @@ Create fast Customize for groups, sensors, covers etc...
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{% endfor -%}
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{% endfor -%}
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#########################################################
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#########################################################
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Create fast Customize for lights.yaml
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{% for state in states.light -%}
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{% if loop.first %}
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{% elif loop.last %}
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{% else %}
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{% endif %}
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{{ state.entity_id }}:
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friendly_name: '{{ state.attributes.friendly_name|replace("_"," ",)|title() if state.attributes.friendly_name is defined else state.name|replace("_"," ",)|title() }}'
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{{-'icon: '+ state.attributes.icon if state.attributes.icon is defined}}
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emulated_hue: {{state.attributes.emulated_hue if state.attributes.emulated_hue is defined else 'False' }}
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hidden: {{state.attributes.hidden if state.attributes.hidden is defined else "False"}}
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{%- endfor -%}
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#########################################################
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Create fast Customize for Input_Boolean.yaml
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{% for state in states.input_boolean -%}
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{% if loop.first %}
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{% elif loop.last %}
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{% else %}
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{% endif %}
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{{ state.entity_id }}:
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friendly_name: '{{ state.attributes.friendly_name|replace("_"," ",)|title() if state.attributes.friendly_name is defined else state.name|replace("_"," ",)|title() }}'
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{{-'icon: '+ state.attributes.icon if state.attributes.icon is defined}}
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emulated_hue: {{state.attributes.emulated_hue if state.attributes.emulated_hue is defined else 'False' }}
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hidden: {{state.attributes.hidden if state.attributes.hidden is defined else "False"}}
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{%- endfor -%}
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#########################################################
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Create fast Customize for Scripts.yaml
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{% for state in states.script-%}
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{% if loop.first %}
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{% elif loop.last %}
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{% else %}
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{% endif %}
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{{ state.entity_id }}:
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friendly_name: '{{ state.attributes.friendly_name|replace("_"," ",)|title() if state.attributes.friendly_name is defined else state.name|replace("_"," ",)|title() }}'
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{{-'icon: '+ state.attributes.icon if state.attributes.icon is defined}}
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emulated_hue: {{state.attributes.emulated_hue if state.attributes.emulated_hue is defined else 'False' }}
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hidden: {{state.attributes.hidden if state.attributes.hidden is defined else "False"}}
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{%- endfor -%}
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#########################################################
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Create fast Customize for scenes.yaml
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{% for state in states.scene-%}
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{% if loop.first %}
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{% elif loop.last %}
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{% else %}
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{% endif %}
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{{ state.entity_id }}:
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friendly_name: '{{ state.attributes.friendly_name|replace("_"," ",)|title() if state.attributes.friendly_name is defined else state.name|replace("_"," ",)|title() }}'
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{{-'icon: '+ state.attributes.icon if state.attributes.icon is defined}}
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emulated_hue: {{state.attributes.emulated_hue if state.attributes.emulated_hue is defined else 'False' }}
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{%- endfor -%}
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