fix
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c1c1a126a2
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15
base.yml
15
base.yml
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@ -24,13 +24,20 @@ ratgdo:
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switch:
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switch:
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- platform: ratgdo
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id: ${id_prefix}_lock_remotes
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type: lock
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entity_category: config
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ratgdo_id: ${id_prefix}
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name: "${friendly_name} Lock remotes"
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- platform: gpio
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- platform: gpio
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id: "${id_prefix}_status_door"
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id: "${id_prefix}_status_door"
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pin:
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pin:
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number: D0 # D0 output door status, HIGH for open, LOW for closed
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number: D0 # D0 output door status, HIGH for open, LOW for closed
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mode:
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mode:
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output: true
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output: true
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name: "${friendly_name} Status Door"
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name: "${friendly_name} Status door"
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entity_category: diagnostic
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entity_category: diagnostic
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- platform: gpio
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- platform: gpio
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id: "${id_prefix}_status_obstruction"
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id: "${id_prefix}_status_obstruction"
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@ -38,7 +45,7 @@ switch:
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number: D8 # D8 output for obstruction status, HIGH for obstructed, LOW for clear
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number: D8 # D8 output for obstruction status, HIGH for obstructed, LOW for clear
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mode:
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mode:
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output: true
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output: true
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name: "${friendly_name} Status Obstruction"
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name: "${friendly_name} Status obstruction"
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entity_category: diagnostic
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entity_category: diagnostic
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binary_sensor:
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binary_sensor:
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@ -116,7 +123,7 @@ number:
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type: rolling_code_counter
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type: rolling_code_counter
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entity_category: config
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entity_category: config
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ratgdo_id: ${id_prefix}
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ratgdo_id: ${id_prefix}
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name: "${friendly_name} Rolling Code Counter"
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name: "${friendly_name} Rolling code counter"
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mode: box
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mode: box
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unit_of_measurement: "codes"
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unit_of_measurement: "codes"
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@ -152,7 +159,7 @@ button:
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- platform: restart
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- platform: restart
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name: "${friendly_name} Restart"
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name: "${friendly_name} Restart"
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- platform: safe_mode
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- platform: safe_mode
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name: "${friendly_name} Safe Mode Boot"
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name: "${friendly_name} Safe mode boot"
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entity_category: diagnostic
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entity_category: diagnostic
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- platform: ratgdo
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- platform: ratgdo
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id: ${id_prefix}_sync
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id: ${id_prefix}_sync
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@ -436,7 +436,7 @@ namespace ratgdo {
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if (this->lightState == LightState::LIGHT_STATE_ON) {
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if (this->lightState == LightState::LIGHT_STATE_ON) {
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ESP_LOGD(TAG, "The light is already on");
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ESP_LOGD(TAG, "The light is already on");
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return;
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return;
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}
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}
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toggleLight();
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toggleLight();
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// We don't always get the state back so be optimistic
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// We don't always get the state back so be optimistic
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this->previousLightState = this->lightState;
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this->previousLightState = this->lightState;
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@ -0,0 +1,34 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.const import CONF_ID
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from esphome.components import switch
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from .. import ratgdo_ns, register_ratgdo_child, RATGDO_CLIENT_SCHMEA
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DEPENDENCIES = ["ratgdo"]
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RATGDOSwitch = ratgdo_ns.class_("RATGDOSwitch", switch.Switch, cg.Component)
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SwitchType = ratgdo_ns.enum("SwitchType")
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CONF_TYPE = "type"
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TYPES = {
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"lock": SwitchType.RATGDO_LOCK,
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}
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CONFIG_SCHEMA = (
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switch.switch_schema(RATGDOSwitch)
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.extend(
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{
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cv.Required(CONF_TYPE): cv.enum(TYPES, lower=True),
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}
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)
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.extend(RATGDO_CLIENT_SCHMEA)
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)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await switch.register_switch(var, config)
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await cg.register_component(var, config)
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cg.add(var.set_switch_type(config[CONF_TYPE]))
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await register_ratgdo_child(var, config)
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@ -0,0 +1,34 @@
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#include "ratgdo_switch.h"
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#include "../ratgdo_state.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace ratgdo {
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static const char* const TAG = "ratgdo.switch";
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void RATGDOSwitch::dump_config()
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{
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LOG_NUMBER("", "RATGDO Switch", this);
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ESP_LOGCONFIG(TAG, " Type: Lock");
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}
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void RATGDOSwitch::on_lock_state(LockState state)
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{
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this->state(state == LockState::LOCK_STATE_LOCKED) this->publish_state();
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}
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void RATGDOSwitch::turn_on()
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{
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ESP_LOGD(TAG, "name: %s this->type_:%d ON", this->get_name(), this->switch_type_);
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this->parent_->lock(value);
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this->publish_state(value);
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}
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void RATGDOSwitch::turn_off()
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{
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ESP_LOGD(TAG, "name: %s this->type_:%d OFF", this->get_name(), this->switch_type_);
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this->parent_->unlock(value);
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this->publish_state(value);
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}
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} // namespace ratgdo
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} // namespace esphome
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@ -0,0 +1,30 @@
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#pragma once
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#include "../ratgdo.h"
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#include "../ratgdo_child.h"
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#include "../ratgdo_state.h"
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#include "esphome/components/switch/switch.h"
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#include "esphome/core/component.h"
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namespace esphome {
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namespace ratgdo {
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enum SwitchType {
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RATGDO_LOCK
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};
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class RATGDOSwitch : public switch ::Switch, public RATGDOClient, public Component {
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public:
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void dump_config() override;
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void set_switch_type(SwitchType switch_type_) { this->switch_type_ = switch_type_; }
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void on_lock_state(LockState state) override;
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void turn_off() override;
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void turn_on() override;
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protected:
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SwitchType switch_type_;
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};
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} // namespace ratgdo
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} // namespace esphome
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