light
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import esphome.codegen as cg
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from esphome.const import CONF_ID
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import esphome.config_validation as cv
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from esphome.const import (
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CONF_DURATION,
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CONF_CONSTANT_BRIGHTNESS,
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CONF_OUTPUT_ID,
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CONF_COLD_WHITE_COLOR_TEMPERATURE,
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CONF_WARM_WHITE_COLOR_TEMPERATURE,
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CONF_REVERSED,
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CONF_MIN_BRIGHTNESS, # New in 2023.5
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)
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from esphome.components import light
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from .. import (
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ratgdo_ns,
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RATGDO,
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register_ratgdo_child,
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RATGDO_CLIENT_SCHMEA
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)
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DEPENDENCIES = ["ratgdo"]
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RATGDOLightOutput = ratgdo_ns.class_(
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"RATGDOLightOutput", light.LightOutput, cg.Component
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)
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CONFIG_SCHEMA = light.LIGHT_SCHEMA.extend({cv.GenerateID(CONF_OUTPUT_ID): cv.declare_id(RATGDOLightOutput)}).extend(RATGDO_CLIENT_SCHMEA)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_OUTPUT_ID])
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await cg.register_component(var, config)
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await light.register_light(var, config)
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await register_ratgdo_child(var, config)
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#include "../ratgdo_state.h"
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#include "esphome/core/log.h"
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#include "ratgdo_cover.h"
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namespace esphome {
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namespace ratgdo {
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using namespace esphome::cover;
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static const char* const TAG = "ratgdo.light";
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void RATGDOLightOutput::dump_config()
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{
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LOG_CONFIG("", "RATGDO Light");
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}
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void RATGDOLightOutput::on_motion_state(esphome::ratgdo::MotionState state) { }
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void RATGDOLightOutput::on_obstruction_state(esphome::ratgdo::ObstructionState state) { }
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void RATGDOLightOutput::on_door_state(esphome::ratgdo::DoorState state) { }
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void RATGDOLightOutput::on_light_state(esphome::ratgdo::LightState state) { }
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void RATGDOLightOutput::on_lock_state(esphome::ratgdo::LockState state) { }
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LightTraits RATGDOLightOutput::get_traits()
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{
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auto traits = LightTraits();
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traits.set_supported_color_modes({ light::ColorMode::ON_OFF });
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return traits;
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}
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LightState* RATGDOLightOutput::get_state() { return this->state_; }
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void RATGDOLightOutput::write_state(light::LightState* state)
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{
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bool binary;
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state->current_values_as_binary(&binary);
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if (binary) {
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this->parent_->turnOnLight();
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} else {
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this->parent_->turnOffLight();
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}
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}
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} // namespace ratgdo
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} // namespace esphome
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#pragma once
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#include "../ratgdo.h"
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#include "../ratgdo_child.h"
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#include "../ratgdo_state.h"
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#include "esphome/components/light/light_output.h"
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#include "esphome/core/component.h"
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namespace esphome {
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namespace ratgdo {
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class RATGDOLightOutput : public light::LightOutput, public RATGDOClient, public Component {
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public:
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void dump_config() override;
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light::LightTraits get_traits() override;
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light::LightState* get_state() const;
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void setup_state(light::LightState* state) override { this->light_state_ = state; }
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void on_motion_state(esphome::ratgdo::MotionState state) override;
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void on_obstruction_state(esphome::ratgdo::ObstructionState state) override;
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void on_door_state(esphome::ratgdo::DoorState state) override;
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void on_light_state(esphome::ratgdo::LightState state) override;
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void on_lock_state(esphome::ratgdo::LockState state) override;
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protected:
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bool _is_on;
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light::LightState* state_;
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};
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} // namespace ratgdo
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} // namespace esphome
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@ -12,11 +12,11 @@
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************************************/
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#pragma once
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#include "SoftwareSerial.h" // Using espsoftwareserial https://github.com/plerup/espsoftwareserial
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#include "esphome/core/component.h"
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#include "esphome/core/gpio.h"
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#include "esphome/core/log.h"
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#include "esphome/core/preferences.h"
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#include "SoftwareSerial.h" // Using espsoftwareserial https://github.com/plerup/espsoftwareserial
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extern "C" {
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#include "secplus.h"
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