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Attempting to load a transport from realtime was forcing asterisk into an infinite recursion loop. The first thing transport_apply did was to do a sorcery retrieve by id for an existing transport of the same name. For files, this just returns the previous object from res_sorcery_config's internal container, if any. For realtime, the res_sourcery_realtime driver looks in the database and finds the existing row but now it has to rehydrate it into a sorcery object which means calling... transport_apply. And so it goes. The main issue with loading from realtime (apart from the loop) was that transport stores structures and pointers directly in the ast_sip_transport structure instead of the separate ast_transport_state structure. This patch separates those items into the ast_sip_transport_state structure. The pattern is roughly the same as res_pjsip_outbound_registration. Although all current usages of ast_sip_transport and ast_sip_transport_state were modified to use the new ast_sip_get_transport_state API, the original items are left in ast_sip_transport and kept updated to maintain ABI compatability for third-party modules. They are marked as deprecated and noted that they're now in ast_sip_transport_state. ASTERISK-25606 #close Reported-by: Martin Moučka Change-Id: Ic7a836ea8e786e8def51fe3f8cce855ea54f5f19