49 lines
2.1 KiB
C
49 lines
2.1 KiB
C
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/*
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* Copyright (c) 2018 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_
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#define VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_
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#include "vpx_dsp/ppc/types_vsx.h"
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void vpx_round_store4x4_vsx(int16x8_t *in, int16x8_t *out, uint8_t *dest,
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int stride);
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void vpx_idct4_vsx(int16x8_t *in, int16x8_t *out);
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void vp9_iadst4_vsx(int16x8_t *in, int16x8_t *out);
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void vpx_round_store8x8_vsx(int16x8_t *in, uint8_t *dest, int stride);
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void vpx_idct8_vsx(int16x8_t *in, int16x8_t *out);
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void vp9_iadst8_vsx(int16x8_t *in, int16x8_t *out);
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#define LOAD_INPUT16(load, source, offset, step, in) \
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in[0] = load(offset, source); \
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in[1] = load((step) + (offset), source); \
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in[2] = load(2 * (step) + (offset), source); \
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in[3] = load(3 * (step) + (offset), source); \
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in[4] = load(4 * (step) + (offset), source); \
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in[5] = load(5 * (step) + (offset), source); \
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in[6] = load(6 * (step) + (offset), source); \
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in[7] = load(7 * (step) + (offset), source); \
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in[8] = load(8 * (step) + (offset), source); \
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in[9] = load(9 * (step) + (offset), source); \
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in[10] = load(10 * (step) + (offset), source); \
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in[11] = load(11 * (step) + (offset), source); \
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in[12] = load(12 * (step) + (offset), source); \
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in[13] = load(13 * (step) + (offset), source); \
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in[14] = load(14 * (step) + (offset), source); \
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in[15] = load(15 * (step) + (offset), source);
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void vpx_round_store16x16_vsx(int16x8_t *src0, int16x8_t *src1, uint8_t *dest,
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int stride);
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void vpx_idct16_vsx(int16x8_t *src0, int16x8_t *src1);
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void vpx_iadst16_vsx(int16x8_t *src0, int16x8_t *src1);
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#endif // VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_
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