freeswitch/src/mod/languages/mod_lua/freeswitch_lua.h

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#ifndef FREESWITCH_LUA_H
#define FREESWITCH_LUA_H
extern "C" {
#include "lua.h"
#include <lauxlib.h>
#include <lualib.h>
#include "mod_lua_extra.h"
}
#include <switch_cpp.h>
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typedef struct{
lua_State* L;
int idx;
}SWIGLUA_FN;
#define SWIGLUA_FN_GET(fn) {lua_pushvalue(fn.L,fn.idx);}
namespace LUA {
class Session:public CoreSession {
private:
virtual void do_hangup_hook();
lua_State *getLUA();
lua_State *L;
int hh;
int mark;
public:
Session();
Session(char *uuid, CoreSession * a_leg = NULL);
Session(switch_core_session_t *session);
~Session();
SWITCH_MOD_DECLARE(virtual void) destroy(void);
virtual bool begin_allow_threads();
virtual bool end_allow_threads();
virtual void check_hangup_hook();
virtual switch_status_t run_dtmf_callback(void *input, switch_input_type_t itype);
void unsetInputCallback(void);
void setInputCallback(char *cbfunc, char *funcargs = NULL);
void setHangupHook(char *func, char *arg = NULL);
bool ready();
int originate(CoreSession * a_leg_session, char *dest, int timeout);
char *cb_function;
char *cb_arg;
char *hangup_func_str;
char *hangup_func_arg;
void setLUA(lua_State * state);
};
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class Dbh {
protected:
switch_cache_db_handle_t *dbh;
bool m_connected;
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static int query_callback(void *pArg, int argc, char **argv, char **cargv);
public:
Dbh(char *dsn, char *user = NULL, char *pass = NULL);
~Dbh();
bool release();
bool connected();
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bool query(char *sql, SWIGLUA_FN lua_fun);
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int affected_rows();
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};
}
#endif