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[Build-System] Use $(DefaultPlatformToolset) so it's easier to build using newer Microsoft Visual Studio versions.
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@@ -29,23 +29,23 @@
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(SolutionDir)w32\libcodec2.props" />
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