add mod_snipe_hunt to tree

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@14937 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Michael Jerris 2009-09-21 17:16:58 +00:00
parent 315e46001b
commit 11e135bde0
2 changed files with 454 additions and 0 deletions

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="mod_skel"
ProjectGUID="{11C9BC3D-45E9-46E3-BE84-B8CEE4685E39}"
RootNamespace="mod_skel"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\w32\module_debug.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\w32\module_debug.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(SolutionDir)$(PlatformName)\$(ConfigurationName)/mod/$(ProjectName).dll"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\w32\module_release.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="..\..\..\..\w32\module_release.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(SolutionDir)$(PlatformName)\$(ConfigurationName)/mod/$(ProjectName).dll"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\mod_skel.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005-2009, Anthony Minessale II <anthm@freeswitch.org>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthm@freeswitch.org>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Anthony Minessale II <anthm@freeswitch.org>
* Neal Horman <neal at wanlink dot com>
*
*
* mod_snipe_hunt.c -- Framework Demo Module
*
*/
#include <switch.h>
/* Prototypes */
SWITCH_MODULE_SHUTDOWN_FUNCTION(mod_snipe_hunt_shutdown);
SWITCH_MODULE_RUNTIME_FUNCTION(mod_snipe_hunt_runtime);
SWITCH_MODULE_LOAD_FUNCTION(mod_snipe_hunt_load);
/* SWITCH_MODULE_DEFINITION(name, load, shutdown, runtime)
* Defines a switch_loadable_module_function_table_t and a static const char[] modname
*/
SWITCH_MODULE_DEFINITION(mod_snipe_hunt, mod_snipe_hunt_load, mod_snipe_hunt_shutdown, NULL);
typedef enum {
CODEC_NEGOTIATION_GREEDY = 1,
CODEC_NEGOTIATION_GENEROUS = 2,
CODEC_NEGOTIATION_EVIL = 3
} codec_negotiation_t;
static struct {
char *codec_negotiation_str;
codec_negotiation_t codec_negotiation;
switch_bool_t sip_trace;
int integer;
} globals;
static switch_status_t config_callback_siptrace(switch_xml_config_item_t *data, switch_config_callback_type_t callback_type, switch_bool_t changed)
{
switch_bool_t value = *(switch_bool_t*)data->ptr;
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_DEBUG, "In siptrace callback: value %s changed %s\n",
value ? "true" : "false", changed ? "true" : "false");
/*
if ((callback_type == CONFIG_LOG || callback_type == CONFIG_RELOAD) && changed) {
nua_set_params(((sofia_profile_t*)data->functiondata)->nua, TPTAG_LOG(value), TAG_END());
}
*/
return SWITCH_STATUS_SUCCESS;
}
static switch_xml_config_string_options_t config_opt_codec_negotiation = { NULL, 0, "greedy|generous|evil" };
/* enforce_min, min, enforce_max, max */
static switch_xml_config_int_options_t config_opt_integer = { SWITCH_TRUE, 0, SWITCH_TRUE, 10 };
static switch_xml_config_enum_item_t config_opt_codec_negotiation_enum[] = {
{ "greedy", CODEC_NEGOTIATION_GREEDY },
{ "generous", CODEC_NEGOTIATION_GENEROUS },
{ "evil", CODEC_NEGOTIATION_EVIL },
{ NULL, 0 }
};
static switch_xml_config_item_t instructions[] = {
/* parameter name type reloadable pointer default value options structure */
SWITCH_CONFIG_ITEM("codec-negotiation-str", SWITCH_CONFIG_STRING, CONFIG_RELOADABLE, &globals.codec_negotiation_str, "greedy", &config_opt_codec_negotiation, \
"greedy|generous|evil", "Specifies the codec negotiation scheme to be used."),
SWITCH_CONFIG_ITEM("codec-negotiation", SWITCH_CONFIG_ENUM, CONFIG_RELOADABLE, &globals.codec_negotiation, (void*)CODEC_NEGOTIATION_GREEDY, &config_opt_codec_negotiation_enum,
"greedy|generous|evil", "Specifies the codec negotiation scheme to be used."),
SWITCH_CONFIG_ITEM_CALLBACK("sip-trace", SWITCH_CONFIG_BOOL, CONFIG_RELOADABLE, &globals.sip_trace, (void*)SWITCH_FALSE, (switch_xml_config_callback_t)config_callback_siptrace, NULL,
"yes|no", "If enabled, print out sip messages on the console."),
SWITCH_CONFIG_ITEM("integer", SWITCH_CONFIG_INT, CONFIG_RELOADABLE, &globals.integer, (void*)100, &config_opt_integer,
NULL, NULL),
SWITCH_CONFIG_ITEM_END()
};
static switch_status_t do_config(switch_bool_t reload)
{
memset(&globals, 0, sizeof(globals));
if (switch_xml_config_parse_module_settings("snipe_hunt.conf", reload, instructions) != SWITCH_STATUS_SUCCESS) {
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CRIT, "Could not open snipe_hunt.conf\n");
return SWITCH_STATUS_FALSE;
}
return SWITCH_STATUS_SUCCESS;
}
SWITCH_STANDARD_API(snipe_hunt_function)
{
do_config(SWITCH_TRUE);
return SWITCH_STATUS_SUCCESS;
}
/* Macro expands to: switch_status_t mod_snipe_hunt_load(switch_loadable_module_interface_t **module_interface, switch_memory_pool_t *pool) */
SWITCH_MODULE_LOAD_FUNCTION(mod_snipe_hunt_load)
{
switch_api_interface_t *api_interface;
/* connect my internal structure to the blank pointer passed to me */
*module_interface = switch_loadable_module_create_module_interface(pool, modname);
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_NOTICE, "Hello World!\n");
do_config(SWITCH_FALSE);
SWITCH_ADD_API(api_interface, "snipe_hunt", "Snipe_Hunt API", snipe_hunt_function, "syntax");
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
/*
Called when the system shuts down
Macro expands to: switch_status_t mod_snipe_hunt_shutdown() */
SWITCH_MODULE_SHUTDOWN_FUNCTION(mod_snipe_hunt_shutdown)
{
/* Cleanup dynamically allocated config settings */
switch_xml_config_cleanup(instructions);
return SWITCH_STATUS_SUCCESS;
}
/*
If it exists, this is called in it's own thread when the module-load completes
If it returns anything but SWITCH_STATUS_TERM it will be called again automatically
Macro expands to: switch_status_t mod_snipe_hunt_runtime()
SWITCH_MODULE_RUNTIME_FUNCTION(mod_snipe_hunt_runtime)
{
while(looping)
{
switch_cond_next();
}
return SWITCH_STATUS_TERM;
}
*/
/* For Emacs:
* Local Variables:
* mode:c
* indent-tabs-mode:t
* tab-width:4
* c-basic-offset:4
* End:
* For VIM:
* vim:set softtabstop=4 shiftwidth=4 tabstop=4
*/