don't rebuild libshout and mod_shout on every build

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@10737 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Michael Jerris 2008-12-12 17:15:58 +00:00
parent a0e6c07b86
commit 4b1337624f
3 changed files with 131 additions and 227 deletions

View File

@ -0,0 +1,120 @@
/* The number of bytes in a double. */
#define SIZEOF_DOUBLE 8
/* The number of bytes in a float. */
#define SIZEOF_FLOAT 4
/* The number of bytes in a int. */
#define SIZEOF_INT 4
/* The number of bytes in a long. */
#define SIZEOF_LONG 4
/* The number of bytes in a long double. */
#define SIZEOF_LONG_DOUBLE 12
/* The number of bytes in a short. */
#define SIZEOF_SHORT 2
/* The number of bytes in a unsigned int. */
#define SIZEOF_UNSIGNED_INT 4
/* The number of bytes in a unsigned long. */
#define SIZEOF_UNSIGNED_LONG 4
/* The number of bytes in a unsigned short. */
#define SIZEOF_UNSIGNED_SHORT 2
/* Define if you have the ANSI C header files. */
#define STDC_HEADERS
/* Define if you have the <errno.h> header file. */
#define HAVE_ERRNO_H
/* Define if you have the <fcntl.h> header file. */
#define HAVE_FCNTL_H
/* Define if you have the <limits.h> header file. */
#define HAVE_LIMITS_H
/* Name of package */
#define PACKAGE "lame"
/* Version number of package */
#define VERSION "3.97"
/* Define if compiler has function prototypes */
#define PROTOTYPES 1
/* enable VBR bitrate histogram */
#define BRHIST 1
/* IEEE754 compatible machine */
#define TAKEHIRO_IEEE754_HACK 1
/* faster log implementation with less but enough precission */
#define USE_FAST_LOG 1
#define HAVE_STRCHR
#define HAVE_MEMCPY
#if defined(_MSC_VER) || defined(__BORLANDC__)
#pragma warning( disable : 4305 )
typedef __int8 int8_t;
typedef __int16 int16_t;
typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int64 uint64_t;
typedef float float32_t;
typedef double float64_t;
#elif defined (__GNUC__)
#define __int8_t_defined
#define uint8_t unsigned char
#define uint16_t unsigned short
#define uint32_t unsigned int
#define uint64_t unsigned long long
#define int8_t signed char
#define int16_t signed short
#define int32_t signed int
#define int64_t signed long long
#endif
typedef long double ieee854_float80_t;
typedef double ieee754_float64_t;
typedef float ieee754_float32_t;
#ifdef HAVE_MPGLIB
# define DECODE_ON_THE_FLY 1
#endif
#ifdef LAME_ACM
/* memory hacking for driver purposes */
#define calloc(x,y) acm_Calloc(x,y)
#define free(x) acm_Free(x)
#define malloc(x) acm_Malloc(x)
#include <stddef.h>
void *acm_Calloc( size_t num, size_t size );
void *acm_Malloc( size_t size );
void acm_Free( void * mem);
#endif /* LAME_ACM */
#define LAME_LIBRARY_BUILD
#ifdef HAVE_NASM
#if (defined(__ICL) && (__ICL >= 450))
#define HAVE_XMMINTRIN_H
#elif defined(_MSC_VER)
#include <malloc.h>
#ifdef _mm_malloc
#define HAVE_XMMINTRIN_H
#endif
#endif
#endif

View File

@ -42,7 +42,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/GAy /QIfdiv /QI0f"
Optimization="2"
AdditionalIncludeDirectories="&quot;..\..\lame-3.97&quot;,&quot;..\..\lame-3.97\include&quot;"
AdditionalIncludeDirectories=".;&quot;..\..\lame-3.97&quot;;&quot;..\..\lame-3.97\include&quot;"
PreprocessorDefinitions="NDEBUG;_WINDOWS;WIN32;HAVE_CONFIG_H"
StringPooling="true"
RuntimeLibrary="0"
@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;..\..\lame-3.97&quot;,&quot;..\..\lame-3.97\include&quot;"
AdditionalIncludeDirectories=".;&quot;..\..\lame-3.97&quot;;&quot;..\..\lame-3.97\include&quot;"
PreprocessorDefinitions="_DEBUG;_WINDOWS;WIN32;HAVE_CONFIG_H"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\Debug/libmp3lame_vc6.pch"
@ -654,30 +654,6 @@
RelativePath="..\..\lame-3.97\libmp3lame\bitstream.h"
>
</File>
<File
RelativePath="..\..\lame-3.97\configMS.h"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step on $(InputName)"
CommandLine="copy ..\..\lame-3.97\configMS.h ..\..\lame-3.97\config.h&#x0D;&#x0A;"
Outputs="..\config.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Performing Custom Build Step on $(InputName)"
CommandLine="copy ..\..\lame-3.97\configMS.h ..\..\lame-3.97\config.h&#x0D;&#x0A;"
Outputs="..\config.h"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\lame-3.97\libmp3lame\encoder.h"
>

View File

@ -20,8 +20,6 @@
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
@ -44,14 +42,13 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".\,..\..\libshout-2.2.2\src,..\..\libshout-2.2.2\include,..\..\libogg-1.1.3\include,..\..\pthreads-w32-2-7-0-release,..\..\libshout-2.2.2\win32\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_WIN32;VERSION=\&quot;2.0.0\&quot;;LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
PreprocessorDefinitions="WIN32;_LIB;_WIN32;VERSION=\&quot;2.0.0\&quot;;LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile="$(ConfigurationName)/libshout.pch"
AssemblerListingLocation=".$(ConfigurationName)"
ObjectFile=".\Release/"
ProgramDataBaseFileName="$(ConfigurationName)"
AssemblerListingLocation=".\Static_Release/"
ObjectFile=".\Static_Release/"
ProgramDataBaseFileName=".\Static_Release/"
WarningLevel="0"
SuppressStartupBanner="true"
/>
@ -68,9 +65,8 @@
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\libshout.lib"
OutputFile="$(OutDir)/libshout.lib"
SuppressStartupBanner="true"
IgnoreAllDefaultLibraries="true"
/>
<Tool
Name="VCALinkTool"
@ -80,8 +76,6 @@
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(ConfigurationName)/libshout.bsc"
/>
<Tool
Name="VCFxCopTool"
@ -95,8 +89,6 @@
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
@ -122,10 +114,9 @@
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\Debug/libshout.pch"
AssemblerListingLocation="$(ConfigurationName)"
ObjectFile=".\Debug/"
ProgramDataBaseFileName="$(ConfigurationName)"
AssemblerListingLocation=".\Static_Debug/"
ObjectFile=".\Static_Debug/"
ProgramDataBaseFileName=".\Static_Debug/"
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
@ -143,9 +134,8 @@
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\libshout.lib"
OutputFile="$(OutDir)/libshout.lib"
SuppressStartupBanner="true"
IgnoreAllDefaultLibraries="true"
/>
<Tool
Name="VCALinkTool"
@ -155,8 +145,6 @@
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(ConfigurationName)/libshout.bsc"
/>
<Tool
Name="VCFxCopTool"
@ -176,24 +164,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\avl\avl.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\avl\avl.h"
@ -202,24 +172,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.h"
@ -228,68 +180,14 @@
<File
RelativePath="..\..\libshout-2.2.2\src\mp3.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\ogg.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\resolver.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\resolver.h"
@ -298,24 +196,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\shout.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\shout_ogg.h"
@ -328,24 +208,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\net\sock.c"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
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PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\sock.h"
@ -354,24 +216,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\thread\thread.c"
>
<FileConfiguration
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>
<Tool
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PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
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</FileConfiguration>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\thread\thread.h"
@ -380,24 +224,6 @@
<File
RelativePath="..\..\libshout-2.2.2\src\timing\timing.c"
>
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<Tool
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@ -406,24 +232,6 @@
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