skypiax: let's drain the audiopipe to empty, each time we read from it. This avoid accumulation of unread samples in the pipe buffer (was cause of delays?). Anyway, now latency is lower. Let's check if it breaks on windoz

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@14369 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Giovanni Maruzzelli 2009-07-27 09:08:28 +00:00
parent dbf40cf729
commit 708391a12d
1 changed files with 10 additions and 1 deletions

View File

@ -671,6 +671,7 @@ void *skypiax_do_tcp_cli_thread_func(void *obj)
while ((fd = accept(s, (struct sockaddr *) &remote_addr, &sin_size)) > 0) {
DEBUGA_SKYPE("ACCEPTED here you send me %d\n", SKYPIAX_P_LOG,
tech_pvt->tcp_cli_port);
fcntl(tech_pvt->audioskypepipe[0], F_SETFL, O_NONBLOCK);
if (!running)
break;
while (tech_pvt->interface_state != SKYPIAX_STATE_DOWN
@ -686,7 +687,7 @@ void *skypiax_do_tcp_cli_thread_func(void *obj)
if (!running)
break;
FD_ZERO(&fs);
to.tv_usec = 60000; //60msec
to.tv_usec = 120000; //120msec
to.tv_sec = 0;
#if defined(WIN32) && !defined(__CYGWIN__)
/* on win32 we cannot select from the apr "pipe", so we select on socket writability */
@ -703,10 +704,17 @@ void *skypiax_do_tcp_cli_thread_func(void *obj)
#endif
if (rt > 0) {
int counter;
/* until we drained the pipe to empty */
for(counter = 0; counter < 10; counter++){
/* read from the pipe the audio frame we are supposed to send out */
got =
skypiax_pipe_read(tech_pvt->audioskypepipe[0], cli_in,
SAMPLES_PER_FRAME * sizeof(short));
if(got == -1)
break;
if (got != SAMPLES_PER_FRAME * sizeof(short)) {
WARNINGA("got is %d, but was expected to be %d\n", SKYPIAX_P_LOG, got,
(int) (SAMPLES_PER_FRAME * sizeof(short)));
@ -752,6 +760,7 @@ void *skypiax_do_tcp_cli_thread_func(void *obj)
WARNINGA("got is %d, but was expected to be %d\n", SKYPIAX_P_LOG, got,
(int) (SAMPLES_PER_FRAME * sizeof(short)));
}
}
} else {
if (rt)
ERRORA("CLI rt=%d\n", SKYPIAX_P_LOG, rt);