tweak lua hangup hook (part 2)
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@12714 d0543943-73ff-0310-b7d9-9358b9ac24b2
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@ -24,6 +24,10 @@ static switch_status_t lua_hanguphook(switch_core_session_t *session_hungup);
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Session::~Session()
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Session::~Session()
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{
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{
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if (channel) {
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switch_channel_set_private(channel, "CoreSession", NULL);
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}
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if (hangup_func_str) {
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if (hangup_func_str) {
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if (session) {
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if (session) {
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switch_core_event_hook_remove_state_change(session, lua_hanguphook);
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switch_core_event_hook_remove_state_change(session, lua_hanguphook);
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@ -141,6 +145,10 @@ static switch_status_t lua_hanguphook(switch_core_session_t *session_hungup)
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coresession = (CoreSession *) switch_channel_get_private(channel, "CoreSession");
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coresession = (CoreSession *) switch_channel_get_private(channel, "CoreSession");
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}
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}
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if (!(coresession && coresession->hook_state)) {
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return SWITCH_STATUS_FALSE;
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}
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if (coresession && coresession->allocated && (state == CS_HANGUP || state == CS_ROUTING) && coresession->hook_state != state) {
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if (coresession && coresession->allocated && (state == CS_HANGUP || state == CS_ROUTING) && coresession->hook_state != state) {
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coresession->hook_state = state;
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coresession->hook_state = state;
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coresession->check_hangup_hook();
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coresession->check_hangup_hook();
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