FS-11443 [core] reworked switch_vad.c and added voice_ms and silence_ms as parameters.
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src/switch_vad.c
139
src/switch_vad.c
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@ -37,20 +37,18 @@
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#endif
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struct switch_vad_s {
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int talking;
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int talked;
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int talk_hits;
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int listen_hits;
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int hangover;
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int hangover_len;
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int divisor;
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int thresh;
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// configs
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int channels;
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int sample_rate;
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int debug;
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int _hangover_len;
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int _thresh;
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int _listen_hits;
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int divisor;
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int thresh;
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int voice_samples_thresh;
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int silence_samples_thresh;
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// VAD state
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int voice_samples;
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int silence_samples;
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switch_vad_state_t vad_state;
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#ifdef SWITCH_HAVE_FVAD
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Fvad *fvad;
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@ -82,9 +80,13 @@ SWITCH_DECLARE(switch_vad_t *) switch_vad_init(int sample_rate, int channels)
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memset(vad, 0, sizeof(*vad));
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vad->sample_rate = sample_rate ? sample_rate : 8000;
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vad->channels = channels;
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vad->_hangover_len = 25;
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vad->_thresh = 100;
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vad->_listen_hits = 10;
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vad->silence_samples_thresh = 500 * (vad->sample_rate / 1000);
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vad->voice_samples_thresh = 200 * (vad->sample_rate / 1000);
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vad->thresh = 100;
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vad->divisor = vad->sample_rate / 8000;
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if (vad->divisor <= 0) {
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vad->divisor = 1;
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}
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switch_vad_reset(vad);
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return vad;
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@ -129,13 +131,29 @@ SWITCH_DECLARE(void) switch_vad_set_param(switch_vad_t *vad, const char *key, in
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if (!key) return;
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if (!strcmp(key, "hangover_len")) {
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vad->hangover_len = vad->_hangover_len = val;
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/* convert old-style hits to samples assuming 20ms ptime */
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_WARNING, "hangover_len is deprecated, setting silence_ms to %d\n", 20 * val);
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switch_vad_set_param(vad, "silence_ms", val * 20);
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} else if (!strcmp(key, "silence_ms")) {
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if (val > 0) {
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vad->silence_samples_thresh = val * (vad->sample_rate / 1000);
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} else {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_WARNING, "Ignoring invalid silence_ms of %d\n", val);
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}
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} else if (!strcmp(key, "thresh")) {
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vad->thresh = vad->_thresh = val;
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vad->thresh = val;
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} else if (!strcmp(key, "debug")) {
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vad->debug = val;
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} else if (!strcmp(key, "voice_ms")) {
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if (val > 0) {
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vad->voice_samples_thresh = val * (vad->sample_rate / 1000);
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} else {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_WARNING, "Ignoring invalid voice_ms of %d\n", val);
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}
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} else if (!strcmp(key, "listen_hits")) {
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vad->listen_hits = vad->_listen_hits = val;
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/* convert old-style hits to samples assuming 20ms ptime */
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_WARNING, "listen_hits is deprecated, setting voice_ms to %d\n", 20 * val);
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switch_vad_set_param(vad, "voice_ms", 20 * val);
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}
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}
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@ -144,34 +162,23 @@ SWITCH_DECLARE(void) switch_vad_reset(switch_vad_t *vad)
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#ifdef SWITCH_HAVE_FVAD
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if (vad->fvad) {
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fvad_reset(vad->fvad);
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return;
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}
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#endif
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vad->talking = 0;
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vad->talked = 0;
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vad->talk_hits = 0;
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vad->hangover = 0;
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vad->listen_hits = vad->_listen_hits;
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vad->hangover_len = vad->_hangover_len;
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vad->divisor = vad->sample_rate / 8000;
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vad->thresh = vad->_thresh;
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vad->vad_state = SWITCH_VAD_STATE_NONE;
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vad->voice_samples = 0;
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vad->silence_samples = 0;
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}
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SWITCH_DECLARE(switch_vad_state_t) switch_vad_process(switch_vad_t *vad, int16_t *data, unsigned int samples)
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{
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int energy = 0, j = 0, count = 0;
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int score = 0;
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if (vad->vad_state == SWITCH_VAD_STATE_STOP_TALKING) {
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vad->vad_state = SWITCH_VAD_STATE_NONE;
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}
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// Each frame has 2 possible outcomes- voice or not voice.
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// The VAD has 2 real states- talking / not talking with
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// begin talking and stop talking as events to mark transitions
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if (vad->vad_state == SWITCH_VAD_STATE_START_TALKING) {
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vad->vad_state = SWITCH_VAD_STATE_TALKING;
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}
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// determine if this is a voice or non-voice frame
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#ifdef SWITCH_HAVE_FVAD
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if (vad->fvad) {
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int ret = fvad_process(vad->fvad, data, samples);
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@ -181,60 +188,40 @@ SWITCH_DECLARE(switch_vad_state_t) switch_vad_process(switch_vad_t *vad, int16_t
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score = vad->thresh + ret - 1;
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} else {
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#endif
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int energy = 0, j = 0, count = 0;
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for (energy = 0, j = 0, count = 0; count < samples; count++) {
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energy += abs(data[j]);
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j += vad->channels;
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}
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for (energy = 0, j = 0, count = 0; count < samples; count++) {
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energy += abs(data[j]);
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j += vad->channels;
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}
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score = (uint32_t) (energy / (samples / vad->divisor));
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score = (uint32_t) (energy / (samples / vad->divisor));
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#ifdef SWITCH_HAVE_FVAD
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}
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#endif
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//printf("%d ", score); fflush(stdout);
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//printf("yay %d %d %d\n", score, vad->hangover, vad->talking);
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if (vad->talking && score < vad->thresh) {
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if (vad->hangover > 0) {
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vad->hangover--;
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} else {// if (hangover <= 0) {
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vad->talking = 0;
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vad->talk_hits = 0;
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vad->hangover = 0;
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}
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} else {
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if (score >= vad->thresh) {
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vad->vad_state = vad->talking ? SWITCH_VAD_STATE_TALKING : SWITCH_VAD_STATE_START_TALKING;
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vad->talking = 1;
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vad->hangover = vad->hangover_len;
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}
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// clear the STOP/START TALKING events
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if (vad->vad_state == SWITCH_VAD_STATE_STOP_TALKING) {
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vad->vad_state = SWITCH_VAD_STATE_NONE;
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} else if (vad->vad_state == SWITCH_VAD_STATE_START_TALKING) {
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vad->vad_state = SWITCH_VAD_STATE_TALKING;
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}
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// printf("WTF %d %d %d\n", score, vad->talked, vad->talking);
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if (vad->talking) {
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vad->talk_hits++;
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// printf("WTF %d %d %d\n", vad->talking, vad->talk_hits, vad->talked);
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if (vad->talk_hits > vad->listen_hits) {
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vad->talked = 1;
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vad->vad_state = SWITCH_VAD_STATE_TALKING;
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}
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// adjust voice/silence run length counters
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if (score > vad->thresh) {
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vad->silence_samples = 0;
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vad->voice_samples += samples;
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} else {
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vad->talk_hits = 0;
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vad->silence_samples += samples;
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vad->voice_samples = 0;
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}
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if ((vad->talked && !vad->talking)) {
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// printf("NOT TALKING ANYMORE\n");
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vad->talked = 0;
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// check for state transitions
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if (vad->vad_state == SWITCH_VAD_STATE_TALKING && vad->silence_samples > vad->silence_samples_thresh) {
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vad->vad_state = SWITCH_VAD_STATE_STOP_TALKING;
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} else if (vad->vad_state == SWITCH_VAD_STATE_NONE && vad->voice_samples > vad->voice_samples_thresh) {
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vad->vad_state = SWITCH_VAD_STATE_START_TALKING;
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}
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if (vad->debug > 0) {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "VAD DEBUG energy: %d state %s\n", score, switch_vad_state2str(vad->vad_state));
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}
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return vad->vad_state;
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}
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