marry mod_threadsoft with mod_softtimer
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@2713 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
parent
555bd0af08
commit
88a9179a25
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@ -585,7 +585,7 @@ static switch_status_t activate_rtp(struct private_object *tech_pvt)
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ms,
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flags,
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key,
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"thread_soft",
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"soft",
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&err, switch_core_session_get_pool(tech_pvt->session));
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if (switch_rtp_ready(tech_pvt->rtp_session)) {
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@ -32,121 +32,131 @@
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#include <switch.h>
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#include <stdio.h>
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static const char modname[] = "mod_softtimer";
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static switch_memory_pool_t *module_pool = NULL;
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#ifdef WIN32
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//#define WINTIMER
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#endif
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static struct {
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int32_t RUNNING;
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switch_mutex_t *mutex;
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uint32_t timer_milliseconds;
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uint32_t timer_microseconds;
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} globals;
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static const char modname[] = "mod_softtimer";
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#define MAX_ELEMENTS 1000
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struct timer_private {
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#ifdef WINTIMER
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LARGE_INTEGER freq;
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LARGE_INTEGER base;
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LARGE_INTEGER now;
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#else
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switch_time_t reference;
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#endif
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uint32_t reference;
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};
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typedef struct timer_private timer_private_t;
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static inline switch_status_t soft_timer_init(switch_timer_t *timer)
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struct timer_matrix {
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uint64_t tick;
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uint32_t count;
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};
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typedef struct timer_matrix timer_matrix_t;
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static timer_matrix_t TIMER_MATRIX[MAX_ELEMENTS+1];
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#define IDLE_SPEED 100
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static inline void set_timer(void)
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{
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struct timer_private *private;
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uint32_t index = 0, min = IDLE_SPEED;
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private = switch_core_alloc(timer->memory_pool, sizeof(*private));
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timer->private_info = private;
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for(index = 0; index < MAX_ELEMENTS; index++) {
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if (TIMER_MATRIX[index].count) {
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if (min > index) {
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min = index;
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}
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}
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}
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#ifdef WINTIMER
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QueryPerformanceFrequency(&private->freq);
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QueryPerformanceCounter(&private->base);
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#else
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private->reference = switch_time_now();
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#endif
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globals.timer_milliseconds = min;
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globals.timer_microseconds = min * 1000;
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}
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static inline switch_status_t timer_init(switch_timer_t *timer)
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{
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timer_private_t *private_info;
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if ((private_info = switch_core_alloc(timer->memory_pool, sizeof(*private_info)))) {
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switch_mutex_lock(globals.mutex);
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TIMER_MATRIX[timer->interval].count++;
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switch_mutex_unlock(globals.mutex);
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timer->private_info = private_info;
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private_info->reference = TIMER_MATRIX[timer->interval].tick;
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set_timer();
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t soft_timer_next(switch_timer_t *timer)
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return SWITCH_STATUS_MEMERR;
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}
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static inline switch_status_t timer_step(switch_timer_t *timer)
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{
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struct timer_private *private = timer->private_info;
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timer_private_t *private_info = timer->private_info;
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#ifdef WINTIMER
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private->base.QuadPart += timer->interval * (private->freq.QuadPart / 1000);
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for (;;) {
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QueryPerformanceCounter(&private->now);
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if (private->now.QuadPart >= private->base.QuadPart) {
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break;
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}
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switch_yield(100);
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}
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#else
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private->reference += timer->interval * 1000;
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private_info->reference += timer->interval;
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while (switch_time_now() < private->reference) {
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t timer_next(switch_timer_t *timer)
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{
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timer_private_t *private_info = timer->private_info;
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timer_step(timer);
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while (TIMER_MATRIX[timer->interval].tick < private_info->reference) {
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switch_yield(1000);
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}
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#endif
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timer->samplecount += timer->samples;
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t soft_timer_step(switch_timer_t *timer)
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{
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struct timer_private *private = timer->private_info;
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#ifdef WINTIMER
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private->base.QuadPart += timer->interval * (private->freq.QuadPart / 1000);
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#else
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private->reference += timer->interval * 1000;
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#endif
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t soft_timer_check(switch_timer_t *timer)
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static inline switch_status_t timer_check(switch_timer_t *timer)
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{
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struct timer_private *private = timer->private_info;
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#ifdef WINTIMER
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QueryPerformanceCounter(&private->now);
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if (private->now.QuadPart >= private->base.QuadPart) {
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private->base.QuadPart += timer->interval * (private->freq.QuadPart / 1000);
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return SWITCH_STATUS_SUCCESS;
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timer_private_t *private_info = timer->private_info;
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switch_status_t status;
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if (TIMER_MATRIX[timer->interval].tick < private_info->reference) {
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status = SWITCH_STATUS_FALSE;
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} else {
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return SWITCH_STATUS_FALSE;
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private_info->reference += timer->interval;
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status = SWITCH_STATUS_SUCCESS;
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}
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#else
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if (switch_time_now() < private->reference) {
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return SWITCH_STATUS_FALSE;
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} else {
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private->reference += timer->interval * 1000;
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return SWITCH_STATUS_SUCCESS;
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}
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#endif
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return status;
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}
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static inline switch_status_t soft_timer_destroy(switch_timer_t *timer)
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static inline switch_status_t timer_destroy(switch_timer_t *timer)
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{
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switch_mutex_lock(globals.mutex);
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TIMER_MATRIX[timer->interval].count--;
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switch_mutex_unlock(globals.mutex);
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set_timer();
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timer->private_info = NULL;
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return SWITCH_STATUS_SUCCESS;
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}
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static const switch_timer_interface_t soft_timer_interface = {
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/*.interface_name */ "soft",
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/*.timer_init */ soft_timer_init,
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/*.timer_next */ soft_timer_next,
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/*.timer_step */ soft_timer_step,
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/*.timer_check */ soft_timer_check,
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/*.timer_destroy */ soft_timer_destroy
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static const switch_timer_interface_t timer_interface = {
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/*.interface_name */ "thread_soft",
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/*.timer_init */ timer_init,
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/*.timer_next */ timer_next,
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/*.timer_step */ timer_step,
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/*.timer_check */ timer_check,
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/*.timer_destroy */ timer_destroy
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};
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static const switch_loadable_module_interface_t mod_timers_module_interface = {
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static const switch_loadable_module_interface_t mod_softtimer_module_interface = {
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/*.module_name */ modname,
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/*.endpoint_interface */ NULL,
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/*.timer_interface */ &soft_timer_interface,
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/*.timer_interface */ &timer_interface,
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/*.switch_dialplan_interface */ NULL,
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/*.switch_codec_interface */ NULL,
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/*.switch_application_interface */ NULL
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@ -155,9 +165,81 @@ static const switch_loadable_module_interface_t mod_timers_module_interface = {
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SWITCH_MOD_DECLARE(switch_status_t) switch_module_load(const switch_loadable_module_interface_t **module_interface, char *filename)
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{
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if (switch_core_new_memory_pool(&module_pool) != SWITCH_STATUS_SUCCESS) {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CRIT, "OH OH no pool\n");
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return SWITCH_STATUS_MEMERR;
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}
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/* connect my internal structure to the blank pointer passed to me */
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*module_interface = &mod_timers_module_interface;
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*module_interface = &mod_softtimer_module_interface;
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/* indicate that the module should continue to be loaded */
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return SWITCH_STATUS_SUCCESS;
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}
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SWITCH_MOD_DECLARE(switch_status_t) switch_module_runtime(void)
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{
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switch_time_t reference = switch_time_now();
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uint32_t current_ms = 0;
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uint32_t x;
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memset(&globals, 0, sizeof(globals));
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switch_mutex_init(&globals.mutex, SWITCH_MUTEX_NESTED, module_pool);
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globals.timer_microseconds = IDLE_SPEED * 1000;
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globals.timer_milliseconds = IDLE_SPEED;
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globals.RUNNING = 1;
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while(globals.RUNNING == 1) {
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reference += globals.timer_microseconds;
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while (switch_time_now() < reference) {
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//switch_yield((reference - now) - 1000);
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switch_yield(globals.timer_microseconds >> 1);
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}
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current_ms += globals.timer_milliseconds;
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for (x = 0; x < MAX_ELEMENTS; x++) {
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int i = x, index;
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if (i == 0) {
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i = 1;
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}
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index = (current_ms % i == 0) ? i : 0;
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if (TIMER_MATRIX[index].count) {
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TIMER_MATRIX[index].tick += index;
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}
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}
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if (current_ms == MAX_ELEMENTS) {
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current_ms = 0;
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}
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}
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switch_mutex_lock(globals.mutex);
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globals.RUNNING = 0;
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switch_mutex_unlock(globals.mutex);
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return SWITCH_STATUS_TERM;
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}
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SWITCH_MOD_DECLARE(switch_status_t) switch_module_shutdown(void)
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{
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if (globals.RUNNING) {
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switch_mutex_lock(globals.mutex);
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globals.RUNNING = -1;
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switch_mutex_unlock(globals.mutex);
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while (globals.RUNNING) {
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switch_yield(10000);
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}
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}
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return SWITCH_STATUS_SUCCESS;
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}
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@ -1,245 +0,0 @@
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/*
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* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
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*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
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*
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* The Initial Developer of the Original Code is
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* Anthony Minessale II <anthmct@yahoo.com>
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* Portions created by the Initial Developer are Copyright (C)
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Anthony Minessale II <anthmct@yahoo.com>
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*
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*
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* mod_threadtimer.c -- Software Timer Module
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*
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*/
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#include <switch.h>
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#include <stdio.h>
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static switch_memory_pool_t *module_pool = NULL;
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static struct {
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int32_t RUNNING;
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switch_mutex_t *mutex;
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uint32_t timer_milliseconds;
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uint32_t timer_microseconds;
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} globals;
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static const char modname[] = "mod_threadtimer";
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#define MAX_ELEMENTS 1000
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struct timer_private {
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uint32_t reference;
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};
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typedef struct timer_private timer_private_t;
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struct timer_matrix {
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uint64_t tick;
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uint32_t count;
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};
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typedef struct timer_matrix timer_matrix_t;
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static timer_matrix_t TIMER_MATRIX[MAX_ELEMENTS+1];
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#define IDLE_SPEED 100
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static inline void set_timer(void)
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{
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uint32_t index = 0, min = IDLE_SPEED;
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for(index = 0; index < MAX_ELEMENTS; index++) {
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if (TIMER_MATRIX[index].count) {
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if (min > index) {
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min = index;
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}
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}
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}
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globals.timer_milliseconds = min;
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globals.timer_microseconds = min * 1000;
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}
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static inline switch_status_t timer_init(switch_timer_t *timer)
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{
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timer_private_t *private_info;
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if ((private_info = switch_core_alloc(timer->memory_pool, sizeof(*private_info)))) {
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switch_mutex_lock(globals.mutex);
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TIMER_MATRIX[timer->interval].count++;
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switch_mutex_unlock(globals.mutex);
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timer->private_info = private_info;
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private_info->reference = TIMER_MATRIX[timer->interval].tick;
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set_timer();
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return SWITCH_STATUS_SUCCESS;
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}
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return SWITCH_STATUS_MEMERR;
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}
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static inline switch_status_t timer_step(switch_timer_t *timer)
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{
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timer_private_t *private_info = timer->private_info;
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private_info->reference += timer->interval;
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t timer_next(switch_timer_t *timer)
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{
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timer_private_t *private_info = timer->private_info;
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timer_step(timer);
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while (TIMER_MATRIX[timer->interval].tick < private_info->reference) {
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switch_yield(1000);
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}
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timer->samplecount += timer->samples;
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return SWITCH_STATUS_SUCCESS;
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}
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static inline switch_status_t timer_check(switch_timer_t *timer)
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{
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timer_private_t *private_info = timer->private_info;
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switch_status_t status;
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if (TIMER_MATRIX[timer->interval].tick < private_info->reference) {
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status = SWITCH_STATUS_FALSE;
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} else {
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private_info->reference += timer->interval;
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status = SWITCH_STATUS_SUCCESS;
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}
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return status;
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}
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static inline switch_status_t timer_destroy(switch_timer_t *timer)
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{
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switch_mutex_lock(globals.mutex);
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TIMER_MATRIX[timer->interval].count--;
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switch_mutex_unlock(globals.mutex);
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set_timer();
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timer->private_info = NULL;
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return SWITCH_STATUS_SUCCESS;
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}
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static const switch_timer_interface_t timer_interface = {
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/*.interface_name */ "thread_soft",
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/*.timer_init */ timer_init,
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/*.timer_next */ timer_next,
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/*.timer_step */ timer_step,
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/*.timer_check */ timer_check,
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/*.timer_destroy */ timer_destroy
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};
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static const switch_loadable_module_interface_t mod_threadtimer_module_interface = {
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/*.module_name */ modname,
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/*.endpoint_interface */ NULL,
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/*.timer_interface */ &timer_interface,
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/*.switch_dialplan_interface */ NULL,
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/*.switch_codec_interface */ NULL,
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/*.switch_application_interface */ NULL
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};
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SWITCH_MOD_DECLARE(switch_status_t) switch_module_load(const switch_loadable_module_interface_t **module_interface, char *filename)
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{
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if (switch_core_new_memory_pool(&module_pool) != SWITCH_STATUS_SUCCESS) {
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switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CRIT, "OH OH no pool\n");
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return SWITCH_STATUS_MEMERR;
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}
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/* connect my internal structure to the blank pointer passed to me */
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*module_interface = &mod_threadtimer_module_interface;
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/* indicate that the module should continue to be loaded */
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return SWITCH_STATUS_SUCCESS;
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}
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SWITCH_MOD_DECLARE(switch_status_t) switch_module_runtime(void)
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{
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switch_time_t reference = switch_time_now();
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uint32_t current_ms = 0;
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uint32_t x;
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memset(&globals, 0, sizeof(globals));
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switch_mutex_init(&globals.mutex, SWITCH_MUTEX_NESTED, module_pool);
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globals.timer_microseconds = IDLE_SPEED * 1000;
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globals.timer_milliseconds = IDLE_SPEED;
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globals.RUNNING = 1;
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while(globals.RUNNING == 1) {
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reference += globals.timer_microseconds;
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while (switch_time_now() < reference) {
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//switch_yield((reference - now) - 1000);
|
||||
switch_yield(globals.timer_microseconds >> 1);
|
||||
}
|
||||
|
||||
current_ms += globals.timer_milliseconds;
|
||||
|
||||
for (x = 0; x < MAX_ELEMENTS; x++) {
|
||||
int i = x, index;
|
||||
if (i == 0) {
|
||||
i = 1;
|
||||
}
|
||||
|
||||
index = (current_ms % i == 0) ? i : 0;
|
||||
|
||||
if (TIMER_MATRIX[index].count) {
|
||||
TIMER_MATRIX[index].tick += index;
|
||||
}
|
||||
}
|
||||
|
||||
if (current_ms == MAX_ELEMENTS) {
|
||||
current_ms = 0;
|
||||
}
|
||||
}
|
||||
|
||||
switch_mutex_lock(globals.mutex);
|
||||
globals.RUNNING = 0;
|
||||
switch_mutex_unlock(globals.mutex);
|
||||
|
||||
return SWITCH_STATUS_TERM;
|
||||
}
|
||||
|
||||
|
||||
SWITCH_MOD_DECLARE(switch_status_t) switch_module_shutdown(void)
|
||||
{
|
||||
|
||||
if (globals.RUNNING) {
|
||||
switch_mutex_lock(globals.mutex);
|
||||
globals.RUNNING = -1;
|
||||
switch_mutex_unlock(globals.mutex);
|
||||
|
||||
while (globals.RUNNING) {
|
||||
switch_yield(10000);
|
||||
}
|
||||
}
|
||||
|
||||
return SWITCH_STATUS_SUCCESS;
|
||||
}
|
|
@ -1,210 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="mod_threadtimer"
|
||||
ProjectGUID="{F2DCC46E-3BE4-4392-81BF-973B2E47EB64}"
|
||||
RootNamespace="mod_threadtimer"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(InputDir)..\..\..\include";"$(InputDir)include";"$(InputDir)..\..\..\..\libs\include""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
WarnAsError="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(SolutionDir)$(OutDir)/mod/$(InputName).dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\..\w32\vsnet\$(OutDir)"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
ImportLibrary="$(OutDir)/mod_threadtimer.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""$(InputDir)..\..\..\include";"$(InputDir)include";"$(InputDir)..\..\..\..\libs\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
WarnAsError="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(SolutionDir)$(OutDir)/mod/$(InputName).dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\..\w32\vsnet\$(OutDir)"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
ImportLibrary="$(OutDir)/mod_threadtimer.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\mod_threadtimer.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue