fix \ vs / in dsp and vcproj files
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@15560 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
parent
1f04d1c109
commit
bd2618a63f
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@ -125,17 +125,19 @@ $(DSP): msvc/msvcproj.head msvc/msvcproj.foot Makefile.am
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@(cp $(srcdir)/msvc/msvcproj.head $(DSP); \
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@(cp $(srcdir)/msvc/msvcproj.head $(DSP); \
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echo "# Begin Group \"Source Files\"" $(DSPOUT); \
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echo "# Begin Group \"Source Files\"" $(DSPOUT); \
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for file in $(WIN32SOURCES); do \
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for file in $(WIN32SOURCES); do \
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myfile=`echo $$file | sed -e 's|/|\\\\|g'`; \
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echo "# Begin Source File" $(DSPOUT); \
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echo "# Begin Source File" $(DSPOUT); \
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echo "" $(DSPOUT); \
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echo "" $(DSPOUT); \
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echo "SOURCE=.\\"$$file $(DSPOUT); \
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echo "SOURCE=.\\"$$myfile $(DSPOUT); \
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echo "# End Source File" $(DSPOUT); \
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echo "# End Source File" $(DSPOUT); \
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done; \
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done; \
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echo "# End Group" $(DSPOUT); \
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echo "# End Group" $(DSPOUT); \
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echo "# Begin Group \"Header Files\"" $(DSPOUT); \
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echo "# Begin Group \"Header Files\"" $(DSPOUT); \
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for file in $(WIN32HEADERS); do \
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for file in $(WIN32HEADERS); do \
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myfile=`echo $$file | sed -e 's|/|\\\\|g'`; \
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echo "# Begin Source File" $(DSPOUT); \
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echo "# Begin Source File" $(DSPOUT); \
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echo "" $(DSPOUT); \
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echo "" $(DSPOUT); \
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echo "SOURCE=.\\"$$file $(DSPOUT); \
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echo "SOURCE=.\\"$$myfile $(DSPOUT); \
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echo "# End Source File" $(DSPOUT); \
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echo "# End Source File" $(DSPOUT); \
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done; \
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done; \
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echo "# End Group" $(DSPOUT); \
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echo "# End Group" $(DSPOUT); \
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@ -145,11 +147,13 @@ $(VCPROJ): msvc/vc8proj.head msvc/vc8proj.foot Makefile.am
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echo "creating $(VCPROJ)"
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echo "creating $(VCPROJ)"
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@(cp $(srcdir)/msvc/vc8proj.head $(VCPROJ); \
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@(cp $(srcdir)/msvc/vc8proj.head $(VCPROJ); \
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for file in $(WIN32SOURCES); do \
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for file in $(WIN32SOURCES); do \
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echo "<File RelativePath=\""$$file"\"></File>" $(VCPROJOUT); \
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myfile=`echo $$file | sed -e 's|/|\\\\|g'`; \
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echo "<File RelativePath=\""$$myfile"\"></File>" $(VCPROJOUT); \
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done; \
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done; \
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echo "</Filter><Filter Name=\"Header Files\">" $(VCPROJOUT); \
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echo "</Filter><Filter Name=\"Header Files\">" $(VCPROJOUT); \
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for file in $(WIN32HEADERS); do \
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for file in $(WIN32HEADERS); do \
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echo "<File RelativePath=\""$$file"\"></File>" $(VCPROJOUT); \
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myfile=`echo $$file | sed -e 's|/|\\\\|g'`; \
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echo "<File RelativePath=\""$$myfile"\"></File>" $(VCPROJOUT); \
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done; \
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done; \
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cat $(srcdir)/msvc/vc8proj.foot $(VCPROJOUT) )
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cat $(srcdir)/msvc/vc8proj.foot $(VCPROJOUT) )
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@ -93,21 +93,197 @@ LINK32=link.exe
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# Begin Group "Source Files"
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# Begin Group "Source Files"
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# Begin Source File
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# Begin Source File
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SOURCE=.\msvc/gettimeofday.c
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SOURCE=.\bitstream.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\a2lsp.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\allpole.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\allzero.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\autocor.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\cmtables.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\levdur.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\lsp2a.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\stblchck.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\stblzlsp.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\common\utility.c
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# End Source File
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# Begin Source File
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SOURCE=.\bitpack16.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16decoder.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16encoder.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16coarse_pitch.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16excdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16excquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16fine_pitch.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16gaindec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16gainquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16levelest.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16lspdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16lspquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16plc.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16ptdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16postfilter.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16ptquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv16\bv16tables.c
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# End Source File
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# Begin Source File
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SOURCE=.\bitpack32.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32decoder.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32encoder.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32coarse_pitch.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32excdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32excquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32fine_pitch.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32gaindec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32gainquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32levelest.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32lspdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32lspquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32plc.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32ptdec.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32ptquan.c
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# End Source File
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# Begin Source File
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SOURCE=.\floating\bv32\bv32tables.c
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# End Source File
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# Begin Source File
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SOURCE=.\msvc\gettimeofday.c
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Header Files"
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# Begin Group "Header Files"
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# Begin Source File
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# Begin Source File
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SOURCE=.\broadvoice/broadvoice.h
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SOURCE=.\broadvoice\broadvoice.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\broadvoice/version.h
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SOURCE=.\broadvoice\version.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\broadvoice/private/broadvoice.h
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SOURCE=.\broadvoice\private\broadvoice.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -176,71 +176,56 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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>
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<File RelativePath="bitpack16.c"></File>
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<File RelativePath="bitstream.c"></File>
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<File RelativePath="bitpack32.c"></File>
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<File RelativePath="floating\common\a2lsp.c"></File>
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<File RelativePath="bitstream.c"></File>
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<File RelativePath="floating\common\allpole.c"></File>
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<File RelativePath="floating\bv16\bv16coarse_pitch.c"></File>
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<File RelativePath="floating\common\allzero.c"></File>
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<File RelativePath="floating\bv16\bv16decoder.c"></File>
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<File RelativePath="floating\common\autocor.c"></File>
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<File RelativePath="floating\bv16\bv16encoder.c"></File>
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<File RelativePath="floating\common\cmtables.c"></File>
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<File RelativePath="floating\bv16\bv16excdec.c"></File>
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<File RelativePath="floating\common\levdur.c"></File>
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<File RelativePath="floating\bv16\bv16excquan.c"></File>
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<File RelativePath="floating\common\lsp2a.c"></File>
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<File RelativePath="floating\bv16\bv16fine_pitch.c"></File>
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<File RelativePath="floating\common\stblchck.c"></File>
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<File RelativePath="floating\bv16\bv16gaindec.c"></File>
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<File RelativePath="floating\common\stblzlsp.c"></File>
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<File RelativePath="floating\bv16\bv16gainquan.c"></File>
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<File RelativePath="floating\common\utility.c"></File>
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<File RelativePath="floating\bv16\bv16levelest.c"></File>
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<File RelativePath="bitpack16.c"></File>
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<File RelativePath="floating\bv16\bv16lspdec.c"></File>
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<File RelativePath="floating\bv16\bv16decoder.c"></File>
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<File RelativePath="floating\bv16\bv16lspquan.c"></File>
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<File RelativePath="floating\bv16\bv16encoder.c"></File>
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<File RelativePath="floating\bv16\bv16plc.c"></File>
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<File RelativePath="floating\bv16\bv16coarse_pitch.c"></File>
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<File RelativePath="floating\bv16\bv16postfilter.c"></File>
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<File RelativePath="floating\bv16\bv16excdec.c"></File>
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<File RelativePath="floating\bv16\bv16ptdec.c"></File>
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<File RelativePath="floating\bv16\bv16excquan.c"></File>
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<File RelativePath="floating\bv16\bv16ptquan.c"></File>
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<File RelativePath="floating\bv16\bv16fine_pitch.c"></File>
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<File RelativePath="floating\bv16\bv16tables.c"></File>
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<File RelativePath="floating\bv16\bv16gaindec.c"></File>
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<File RelativePath="floating\bv32\bv32coarse_pitch.c"></File>
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<File RelativePath="floating\bv16\bv16gainquan.c"></File>
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<File RelativePath="floating\bv32\bv32decoder.c"></File>
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<File RelativePath="floating\bv16\bv16levelest.c"></File>
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<File RelativePath="floating\bv32\bv32encoder.c"></File>
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<File RelativePath="floating\bv16\bv16lspdec.c"></File>
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<File RelativePath="floating\bv32\bv32excdec.c"></File>
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<File RelativePath="floating\bv16\bv16lspquan.c"></File>
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<File RelativePath="floating\bv32\bv32excquan.c"></File>
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<File RelativePath="floating\bv16\bv16plc.c"></File>
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<File RelativePath="floating\bv32\bv32fine_pitch.c"></File>
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<File RelativePath="floating\bv16\bv16ptdec.c"></File>
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<File RelativePath="floating\bv32\bv32gaindec.c"></File>
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<File RelativePath="floating\bv16\bv16postfilter.c"></File>
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<File RelativePath="floating\bv32\bv32gainquan.c"></File>
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<File RelativePath="floating\bv16\bv16ptquan.c"></File>
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<File RelativePath="floating\bv32\bv32levelest.c"></File>
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<File RelativePath="floating\bv16\bv16tables.c"></File>
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<File RelativePath="floating\bv32\bv32lspdec.c"></File>
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<File RelativePath="bitpack32.c"></File>
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<File RelativePath="floating\bv32\bv32lspquan.c"></File>
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<File RelativePath="floating\bv32\bv32decoder.c"></File>
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<File RelativePath="floating\bv32\bv32plc.c"></File>
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<File RelativePath="floating\bv32\bv32encoder.c"></File>
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<File RelativePath="floating\bv32\bv32ptdec.c"></File>
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<File RelativePath="floating\bv32\bv32coarse_pitch.c"></File>
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<File RelativePath="floating\bv32\bv32ptquan.c"></File>
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<File RelativePath="floating\bv32\bv32excdec.c"></File>
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<File RelativePath="floating\bv32\bv32tables.c"></File>
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<File RelativePath="floating\bv32\bv32excquan.c"></File>
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<File RelativePath="floating\common\a2lsp.c"></File>
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<File RelativePath="floating\bv32\bv32fine_pitch.c"></File>
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<File RelativePath="floating\common\allpole.c"></File>
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<File RelativePath="floating\bv32\bv32gaindec.c"></File>
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<File RelativePath="floating\common\allzero.c"></File>
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<File RelativePath="floating\bv32\bv32gainquan.c"></File>
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<File RelativePath="floating\common\autocor.c"></File>
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<File RelativePath="floating\bv32\bv32levelest.c"></File>
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<File RelativePath="floating\common\cmtables.c"></File>
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<File RelativePath="floating\bv32\bv32lspdec.c"></File>
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<File RelativePath="floating\common\levdur.c"></File>
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<File RelativePath="floating\bv32\bv32lspquan.c"></File>
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<File RelativePath="floating\common\lsp2a.c"></File>
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<File RelativePath="floating\bv32\bv32plc.c"></File>
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<File RelativePath="floating\common\stblchck.c"></File>
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<File RelativePath="floating\bv32\bv32ptdec.c"></File>
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<File RelativePath="floating\common\stblzlsp.c"></File>
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<File RelativePath="floating\bv32\bv32ptquan.c"></File>
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<File RelativePath="floating\common\utility.c"></File>
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<File RelativePath="floating\bv32\bv32tables.c"></File>
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<File RelativePath="msvc\gettimeofday.c"></File>
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<File RelativePath="msvc\gettimeofday.c"></File>
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</Filter>
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</Filter><Filter Name="Header Files">
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<Filter
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<File RelativePath="broadvoice\broadvoice.h"></File>
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Name="Header Files"
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<File RelativePath="broadvoice\version.h"></File>
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>
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<File RelativePath="broadvoice\private\broadvoice.h"></File>
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<File
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<File RelativePath="broadvoice.h"></File>
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RelativePath="broadvoice.h"
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>
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</File>
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<File
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RelativePath="broadvoice/broadvoice.h"
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>
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</File>
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<File
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RelativePath="broadvoice/private/broadvoice.h"
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>
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</File>
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<File
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RelativePath="broadvoice/version.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
|
||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
|
|
Loading…
Reference in New Issue