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Set channel audio flag in order to pass the audio to the other side.
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@ -892,6 +892,7 @@ static switch_call_cause_t channel_outgoing_channel(switch_core_session_t *sessi
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}
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}
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switch_channel_set_state(channel, CS_INIT);
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switch_channel_set_state(channel, CS_INIT);
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switch_channel_set_flag(channel, CF_AUDIO);
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return SWITCH_CAUSE_SUCCESS;
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return SWITCH_CAUSE_SUCCESS;
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@ -997,6 +998,7 @@ static switch_status_t create_session(switch_core_session_t **new_session, modem
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switch_channel_set_caller_profile(channel, caller_profile);
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switch_channel_set_caller_profile(channel, caller_profile);
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tech_pvt->caller_profile = caller_profile;
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tech_pvt->caller_profile = caller_profile;
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switch_channel_set_state(channel, CS_INIT);
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switch_channel_set_state(channel, CS_INIT);
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switch_channel_set_flag(channel, CF_AUDIO);
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if (switch_core_session_thread_launch(session) != SWITCH_STATUS_SUCCESS) {
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if (switch_core_session_thread_launch(session) != SWITCH_STATUS_SUCCESS) {
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switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_CRIT, "Error spawning thread\n");
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switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_CRIT, "Error spawning thread\n");
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