/* * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * Copyright (C) 2005-2009, Anthony Minessale II * * Version: MPL 1.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application * * The Initial Developer of the Original Code is * Anthony Minessale II * Portions created by the Initial Developer are Copyright (C) * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Brian K. West * * mod_bv.c -- BroadVoice16 and BroadVoice32 audio codecs (http://www.broadcom.com/support/broadvoice/) * */ #include "switch.h" #include "broadvoice.h" SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load); SWITCH_MODULE_DEFINITION(mod_bv, mod_bv_load, NULL, NULL); #define FRAME_SIZE 40 #define CODE_SIZE 5 struct bv16_context { bv16_decode_state_t *decoder_object; bv16_encode_state_t *encoder_object; }; static switch_status_t switch_bv16_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings) { struct bv16_context *context = NULL; int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE); int decoding = (flags & SWITCH_CODEC_FLAG_DECODE); if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) { return SWITCH_STATUS_FALSE; } if (encoding) { context->encoder_object = bv16_encode_init(NULL); } if (decoding) { context->decoder_object = bv16_decode_init(NULL); } codec->private_info = context; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv16_destroy(switch_codec_t *codec) { struct bv16_context *context = codec->private_info; if (context->encoder_object) { bv16_encode_free(context->encoder_object); } if (context->decoder_object) { bv16_decode_free(context->decoder_object); } codec->private_info = NULL; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv16_encode(switch_codec_t *codec, switch_codec_t *other_codec, void *decoded_data, uint32_t decoded_data_len, uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate, unsigned int *flag) { struct bv16_context *context = codec->private_info; if (!context) { return SWITCH_STATUS_FALSE; } *encoded_data_len = bv16_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2); return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv16_decode(switch_codec_t *codec, switch_codec_t *other_codec, void *encoded_data, uint32_t encoded_data_len, uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate, unsigned int *flag) { struct bv16_context *context = codec->private_info; if (!context) { return SWITCH_STATUS_FALSE; } if ((*flag & SFF_PLC)) { *decoded_data_len = (2 * bv16_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len)); } else { *decoded_data_len = (2 * bv16_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len)); } return SWITCH_STATUS_SUCCESS; } struct bv32_context { bv32_decode_state_t *decoder_object; bv32_encode_state_t *encoder_object; }; static switch_status_t switch_bv32_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings) { struct bv32_context *context = NULL; int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE); int decoding = (flags & SWITCH_CODEC_FLAG_DECODE); if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) { return SWITCH_STATUS_FALSE; } if (encoding) { context->encoder_object = bv32_encode_init(NULL); } if (decoding) { context->decoder_object = bv32_decode_init(NULL); } codec->private_info = context; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv32_destroy(switch_codec_t *codec) { struct bv32_context *context = codec->private_info; if (context->encoder_object) { bv32_encode_free(context->encoder_object); } if (context->decoder_object) { bv32_decode_free(context->decoder_object); } codec->private_info = NULL; return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv32_encode(switch_codec_t *codec, switch_codec_t *other_codec, void *decoded_data, uint32_t decoded_data_len, uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate, unsigned int *flag) { struct bv32_context *context = codec->private_info; if (!context) { return SWITCH_STATUS_FALSE; } *encoded_data_len = bv32_encode(context->encoder_object, (uint8_t *) encoded_data, (int16_t *) decoded_data, decoded_data_len / 2); return SWITCH_STATUS_SUCCESS; } static switch_status_t switch_bv32_decode(switch_codec_t *codec, switch_codec_t *other_codec, void *encoded_data, uint32_t encoded_data_len, uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate, unsigned int *flag) { struct bv32_context *context = codec->private_info; if (!context) { return SWITCH_STATUS_FALSE; } if ((*flag & SFF_PLC)) { *decoded_data_len = (2 * bv32_fillin(context->decoder_object, (int16_t *) decoded_data, encoded_data_len)); } else { *decoded_data_len = (2 * bv32_decode(context->decoder_object, (int16_t *) decoded_data, (uint8_t *) encoded_data, encoded_data_len)); } return SWITCH_STATUS_SUCCESS; } SWITCH_MODULE_LOAD_FUNCTION(mod_bv_load) { switch_codec_interface_t *codec_interface; int mpf, spf, bpf, ebpf, count; /* connect my internal structure to the blank pointer passed to me */ *module_interface = switch_loadable_module_create_module_interface(pool, modname); SWITCH_ADD_CODEC(codec_interface, "BroadVoice16 (BV16)"); mpf = 10000, spf = 80, bpf = 160, ebpf = 20; for (count = 12; count > 0; count--) { switch_core_codec_add_implementation(pool, codec_interface, SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */ 106, /* the IANA code number */ "BV16", /* the IANA code name */ NULL, /* default fmtp to send (can be overridden by the init function) */ 8000, /* samples transferred per second */ 8000, /* actual samples transferred per second */ 16000, /* bits transferred per second */ mpf * count, /* number of microseconds per frame */ spf * count, /* number of samples per frame */ bpf * count, /* number of bytes per frame decompressed */ ebpf * count, /* number of bytes per frame compressed */ 1, /* number of channels represented */ 1, /* number of frames per network packet */ switch_bv16_init, /* function to initialize a codec handle using this implementation */ switch_bv16_encode, /* function to encode raw data into encoded data */ switch_bv16_decode, /* function to decode encoded data into raw data */ switch_bv16_destroy); /* deinitalize a codec handle using this implementation */ } SWITCH_ADD_CODEC(codec_interface, "BroadVoice32 (BV32)"); mpf = 10000, spf = 160, bpf = 320 , ebpf = 40; for (count = 6; count > 0; count--) { switch_core_codec_add_implementation(pool, codec_interface, SWITCH_CODEC_TYPE_AUDIO, /* enumeration defining the type of the codec */ 127, /* the IANA code number */ "BV32", /* the IANA code name */ NULL, /* default fmtp to send (can be overridden by the init function) */ 16000, /* samples transferred per second */ 16000, /* actual samples transferred per second */ 32000, /* bits transferred per second */ mpf * count, /* number of microseconds per frame */ spf * count, /* number of samples per frame */ bpf * count, /* number of bytes per frame decompressed */ ebpf * count, /* number of bytes per frame compressed */ 1, /* number of channels represented */ 1, /* number of frames per network packet */ switch_bv32_init, /* function to initialize a codec handle using this implementation */ switch_bv32_encode, /* function to encode raw data into encoded data */ switch_bv32_decode, /* function to decode encoded data into raw data */ switch_bv32_destroy); /* deinitalize a codec handle using this implementation */ } /* indicate that the module should continue to be loaded */ return SWITCH_STATUS_SUCCESS; } /* For Emacs: * Local Variables: * mode:c * indent-tabs-mode:t * tab-width:4 * c-basic-offset:4 * End: * For VIM: * vim:set softtabstop=4 shiftwidth=4 tabstop=4: */