typedef struct input_callback_state { void *function; void *threadState; void *extra; char *funcargs; } input_callback_state_t; typedef enum { S_HUP = (1 << 0), S_FREE = (1 << 1), S_RDLOCK = (1 << 2) } session_flag_t; class Stream { protected: switch_stream_handle_t mystream; switch_stream_handle_t *stream_p; int mine; public: Stream(void); Stream(switch_stream_handle_t *); virtual ~Stream(); void write(const char *data); const char *get_data(void); }; class Event { protected: public: switch_event_t *event; char *serialized_string; int mine; Event(const char *type, const char *subclass_name = NULL); Event(switch_event_t *wrap_me, int free_me=0); virtual ~Event(); const char *serialize(const char *format=NULL); bool setPriority(switch_priority_t priority = SWITCH_PRIORITY_NORMAL); char *getHeader(char *header_name); char *getBody(void); char *getType(void); bool addBody(const char *value); bool addHeader(const char *header_name, const char *value); bool delHeader(const char *header_name); bool fire(void); }; class CoreSession { protected: switch_input_args_t args; switch_input_args_t *ap; switch_caller_profile_t caller_profile; char *uuid; char *tts_name; char *voice_name; void store_file_handle(switch_file_handle_t *fh); void *on_hangup; switch_file_handle_t local_fh; switch_file_handle_t *fhp; switch_status_t process_callback_result(char *ret); public: CoreSession(); CoreSession(char *uuid); CoreSession(switch_core_session_t *new_session); virtual ~CoreSession(); switch_core_session_t *session; switch_channel_t *channel; unsigned int flags; int allocated; input_callback_state cb_state; switch_channel_state_t hook_state; int answer(); int preAnswer(); virtual void hangup(char *cause = "normal_clearing"); void setVariable(char *var, char *val); void setPrivate(char *var, void *val); void *getPrivate(char *var); const char *getVariable(char *var); int recordFile(char *file_name, int max_len=0, int silence_threshold=0, int silence_secs=0); void setCallerData(char *var, char *val); int originate(CoreSession *a_leg_session, char *dest, int timeout=60); void setDTMFCallback(void *cbfunc, char *funcargs); int speak(char *text); void set_tts_parms(char *tts_name, char *voice_name); int collectDigits(int timeout); int getDigits(char *dtmf_buf, switch_size_t buflen, switch_size_t maxdigits, char *terminators, char *terminator, int timeout); int transfer(char *extensions, char *dialplan, char *context); int playAndGetDigits(int min_digits, int max_digits, int max_tries, int timeout, char *terminators, char *audio_files, char *bad_input_audio_files, char *dtmf_buf, char *digits_regex); int streamFile(char *file, int starting_sample_count=0); int flushEvents(); int flushDigits(); int setAutoHangup(bool val); void setHangupHook(void *hangup_func); bool ready(); void execute(char *app, char *data); void sendEvent(Event *sendME); virtual bool begin_allow_threads() = 0; virtual bool end_allow_threads() = 0; char* get_uuid() const { return uuid; }; const switch_input_args_t& get_cb_args() const { return args; }; virtual void check_hangup_hook() = 0; virtual switch_status_t run_dtmf_callback(void *input, switch_input_type_t itype) = 0; }; void console_log(char *level_str, char *msg); void console_clean_log(char *msg); char *api_execute(char *cmd, char *arg); void api_reply_delete(char *reply); void bridge(CoreSession &session_a, CoreSession &session_b); switch_status_t hanguphook(switch_core_session_t *session); switch_status_t dtmf_callback(switch_core_session_t *session, void *input, switch_input_type_t itype, void *buf, unsigned int buflen);