2011-02-25 09:58:15 -05:00

244 lines
10 KiB
C

/*
* Copyright (c) 2010, Sangoma Technologies
* Moises Silva <moy@sangoma.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of the original author; nor the names of any contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __FTDM_STATE_H__
#define __FTDM_STATE_H__
/*! \file
* \brief State handling definitions
* \note Most, if not all of the state handling functions assume you have a lock acquired. Touching the channel
* state is a sensitive matter that requires checks and careful thought and is typically a process that
* is not encapsulated within a single function, therefore the lock must be explicitly acquired by the
* caller (most of the time, signaling modules), process states, set a new state and process it, and
* finally unlock the channel. See docs/locking.txt fore more info
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
FTDM_CHANNEL_STATE_DOWN,
FTDM_CHANNEL_STATE_HOLD,
FTDM_CHANNEL_STATE_SUSPENDED,
FTDM_CHANNEL_STATE_DIALTONE,
FTDM_CHANNEL_STATE_COLLECT,
FTDM_CHANNEL_STATE_RING,
FTDM_CHANNEL_STATE_RINGING,
FTDM_CHANNEL_STATE_BUSY,
FTDM_CHANNEL_STATE_ATTN,
FTDM_CHANNEL_STATE_GENRING,
FTDM_CHANNEL_STATE_DIALING,
FTDM_CHANNEL_STATE_GET_CALLERID,
FTDM_CHANNEL_STATE_CALLWAITING,
FTDM_CHANNEL_STATE_RESTART,
FTDM_CHANNEL_STATE_PROCEED,
FTDM_CHANNEL_STATE_PROGRESS,
FTDM_CHANNEL_STATE_PROGRESS_MEDIA,
FTDM_CHANNEL_STATE_UP,
FTDM_CHANNEL_STATE_IDLE,
FTDM_CHANNEL_STATE_TERMINATING,
FTDM_CHANNEL_STATE_CANCEL,
FTDM_CHANNEL_STATE_HANGUP,
FTDM_CHANNEL_STATE_HANGUP_COMPLETE,
FTDM_CHANNEL_STATE_IN_LOOP,
FTDM_CHANNEL_STATE_RESET,
FTDM_CHANNEL_STATE_INVALID
} ftdm_channel_state_t;
#define CHANNEL_STATE_STRINGS "DOWN", "HOLD", "SUSPENDED", "DIALTONE", "COLLECT", \
"RING", "RINGING", "BUSY", "ATTN", "GENRING", "DIALING", "GET_CALLERID", "CALLWAITING", \
"RESTART", "PROCEED", "PROGRESS", "PROGRESS_MEDIA", "UP", "IDLE", "TERMINATING", "CANCEL", \
"HANGUP", "HANGUP_COMPLETE", "IN_LOOP", "RESET", "INVALID"
FTDM_STR2ENUM_P(ftdm_str2ftdm_channel_state, ftdm_channel_state2str, ftdm_channel_state_t)
typedef struct {
const char *file;
const char *func;
int line;
ftdm_channel_state_t state; /*!< Current state (processed or not) */
ftdm_channel_state_t last_state; /*!< Previous state */
ftdm_time_t time; /*!< Time the state was set */
ftdm_time_t end_time; /*!< Time the state processing was completed */
} ftdm_state_history_entry_t;
typedef ftdm_status_t (*ftdm_channel_state_processor_t)(ftdm_channel_t *fchan);
/*!
* \brief Process channel states by invoking the channel state processing routine
* it will keep calling the processing routine while the state status
* is FTDM_STATE_STATUS_NEW, it will not do anything otherwise
*/
FT_DECLARE(ftdm_status_t) ftdm_channel_advance_states(ftdm_channel_t *fchan);
FT_DECLARE(ftdm_status_t) _ftdm_channel_complete_state(const char *file, const char *function, int line, ftdm_channel_t *fchan);
#define ftdm_channel_complete_state(obj) _ftdm_channel_complete_state(__FILE__, __FUNCTION__, __LINE__, obj)
FT_DECLARE(int) ftdm_check_state_all(ftdm_span_t *span, ftdm_channel_state_t state);
/*!
* \brief Status of the current channel state
* \note A given state goes thru several status (yes, states for the state!)
* The order is always FTDM_STATE_STATUS_NEW -> FTDM_STATE_STATUS_PROCESSED -> FTDM_STATUS_COMPLETED
* However, is possible to go from NEW -> COMPLETED directly when the signaling module explicitly changes
* the state of the channel in the middle of processing the current state by calling the ftdm_set_state() API
*
* FTDM_STATE_STATUS_NEW -
* Someone just set the state of the channel, either the signaling module or the user (implicitly through a call API).
* This is accomplished by calling ftdm_channel_set_state() which changes the 'state' and 'last_state' memebers of
* the ftdm_channel_t structure.
*
* FTDM_STATE_STATUS_PROCESSED -
* The signaling module did something based on the new state.
*
* This is accomplished via ftdm_channel_advance_states()
*
* When ftdm_channel_advance_states(), at the very least, if the channel has its state in FTDM_STATE_STATUS_NEW, it
* will move to FTDM_STATE_STATUS_PROCESSED, depending on what the signaling module does during the processing
* the state may move to FTDM_STATE_STATUS_COMPLETED right after or wait for a signaling specific event to complete it.
* It is also possible that more state transitions occur during the execution of ftdm_channel_advance_states() if one
* state processing/completion leads to another state change, the function will not return until the chain of events
* lead to a state that is not in FTDM_STATE_STATUS_NEW
*
* FTDM_STATE_STATUS_COMPLETED -
* The signaling module completed the processing of the state and there is nothing further to be done for this state.
*
* This is accomplished either explicitly by the signaling module by calling ftdm_channel_complete_state() or by
* the signaling module implicitly by trying to set the state of the channel to a new state via ftdm_set_state()
*
* When working with blocking channels (FTDM_CHANNEL_NONBLOCK flag not set), the user thread is signaled and unblocked
* so it can continue.
*
* When a state moves to this status is also possible for a signal FTDM_SIGEVENT_INDICATION_COMPLETED to be delivered
* by the core if the state change was associated to an indication requested by the user,
*/
typedef enum {
FTDM_STATE_STATUS_NEW,
FTDM_STATE_STATUS_PROCESSED,
FTDM_STATE_STATUS_COMPLETED,
FTDM_STATE_STATUS_INVALID
} ftdm_state_status_t;
#define CHANNEL_STATE_STATUS_STRINGS "NEW", "PROCESSED", "COMPLETED", "INVALID"
FTDM_STR2ENUM_P(ftdm_str2ftdm_state_status, ftdm_state_status2str, ftdm_state_status_t)
typedef enum {
ZSM_NONE,
ZSM_UNACCEPTABLE,
ZSM_ACCEPTABLE
} ftdm_state_map_type_t;
typedef enum {
ZSD_INBOUND,
ZSD_OUTBOUND,
} ftdm_state_direction_t;
#define FTDM_MAP_NODE_SIZE 512
#define FTDM_MAP_MAX FTDM_CHANNEL_STATE_INVALID+2
struct ftdm_state_map_node {
ftdm_state_direction_t direction;
ftdm_state_map_type_t type;
ftdm_channel_state_t check_states[FTDM_MAP_MAX];
ftdm_channel_state_t states[FTDM_MAP_MAX];
};
typedef struct ftdm_state_map_node ftdm_state_map_node_t;
struct ftdm_state_map {
ftdm_state_map_node_t nodes[FTDM_MAP_NODE_SIZE];
};
typedef struct ftdm_state_map ftdm_state_map_t;
/*!\brief Cancel the state processing for a channel (the channel must be locked when calling this function)
* \note Only the core should use this function
*/
FT_DECLARE(ftdm_status_t) ftdm_channel_cancel_state(const char *file, const char *func, int line,
ftdm_channel_t *ftdmchan);
/*!\brief Set the state for a channel (the channel must be locked when calling this function)
* \note Signaling modules should use ftdm_set_state macro instead
* \note If this function is called with the wait parameter set to a non-zero value, the recursivity
* of the channel lock must be == 1 because the channel will be unlocked/locked when waiting */
FT_DECLARE(ftdm_status_t) ftdm_channel_set_state(const char *file, const char *func, int line,
ftdm_channel_t *ftdmchan, ftdm_channel_state_t state, int wait, ftdm_usrmsg_t *usrmsg);
/*!\brief Set the state of a channel immediately and implicitly complete the previous state if needed
* \note FTDM_SIGEVENT_INDICATION_COMPLETED will be sent if the state change
* is associated to some indication (ie FTDM_CHANNEL_INDICATE_PROCEED)
* \note The channel must be locked when calling this function
* */
FT_DECLARE(ftdm_status_t) _ftdm_set_state(const char *file, const char *func, int line,
ftdm_channel_t *fchan, ftdm_channel_state_t state);
#define ftdm_set_state(obj, s) _ftdm_set_state(__FILE__, __FUNCTION__, __LINE__, obj, s); \
/*!\brief This macro is deprecated, signaling modules should always lock the channel themselves anyways since they must
* process first the user pending state changes then set a new state before releasing the lock
* this macro is here for backwards compatibility, DO NOT USE IT in new code since it is *always* wrong to set
* a state in a signaling module without checking and processing the current state first (and for that you must lock the channel)
*/
#define ftdm_set_state_locked(obj, s) \
do { \
ftdm_channel_lock(obj); \
ftdm_channel_set_state(__FILE__, __FUNCTION__, __LINE__, obj, s, 0, NULL); \
ftdm_channel_unlock(obj); \
} while(0);
#define ftdm_set_state_r(obj, s, r) r = ftdm_channel_set_state(__FILE__, __FUNCTION__, __LINE__, obj, s, 0);
#define ftdm_set_state_all(span, state) \
do { \
uint32_t _j; \
ftdm_mutex_lock((span)->mutex); \
for(_j = 1; _j <= (span)->chan_count; _j++) { \
if (!FTDM_IS_DCHAN(span->channels[_j])) { \
ftdm_set_state_locked((span->channels[_j]), state); \
} \
} \
ftdm_mutex_unlock((span)->mutex); \
} while (0);
#ifdef __cplusplus
}
#endif
#endif
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* mode:c
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