freeswitch/src/mod/mod_playback/mod_playback.c
Anthony Minessale b4845b9ff1 ok gsm works
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@206 d0543943-73ff-0310-b7d9-9358b9ac24b2
2005-12-26 19:09:59 +00:00

201 lines
5.3 KiB
C

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2005/2006, Anthony Minessale II <anthmct@yahoo.com>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthmct@yahoo.com>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Anthony Minessale II <anthmct@yahoo.com>
*
*
* mod_playback.c -- Raw Audio File Streaming Application Module
*
*/
#include <switch.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
static const char modname[] = "mod_playback";
void playback_function(switch_core_session *session, char *data)
{
switch_channel *channel;
switch_file_t *fd;
char buf[960];
char dtmf[128];
char *ext;
int interval = 0, samples = 0;
size_t len = 0, ilen = 0;
switch_frame write_frame;
switch_timer timer;
switch_core_thread_session thread_session;
switch_codec codec;
char *codec_name;
int x;
channel = switch_core_session_get_channel(session);
assert(channel != NULL);
if (!(ext = strrchr(data, '.'))) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Invalid Format\n");
return;
}
ext++;
switch_channel_answer(channel);
write_frame.data = buf;
write_frame.buflen = sizeof(buf);
if (switch_file_open(&fd, data, SWITCH_FOPEN_READ, SWITCH_FPROT_UREAD, switch_core_session_get_pool(session)) != SWITCH_STATUS_SUCCESS) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "OPEN FILE FAILED\n");
switch_channel_hangup(channel);
return;
}
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "OPEN FILE %s\n", data);
interval = 20;
len = 320;
samples = 160;
codec_name = "L16";
#if 0
interval = 20;
len = 33;
samples = 160;
codec_name = "gsm";
#endif
write_frame.samples = samples;
/* You can use zap instead of soft if you have it loaded */
if (switch_core_timer_init(&timer, "soft", interval, samples) != SWITCH_STATUS_SUCCESS) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "setup timer failed!\n");
switch_channel_hangup(channel);
return;
}
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "setup timer success %d bytes per %d ms!\n", len, interval);
if (switch_core_codec_init(&codec, codec_name, 8000, interval, SWITCH_CODEC_FLAG_ENCODE|SWITCH_CODEC_FLAG_DECODE, NULL) == SWITCH_STATUS_SUCCESS) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Raw Codec Activated\n");
write_frame.codec = &codec;
} else {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Raw Codec Activation Failed\n");
switch_channel_hangup(channel);
return;
}
/* start a thread to absorb incoming audio */
switch_core_service_session(session, &thread_session);
ilen = len;
while(switch_channel_get_state(channel) == CS_EXECUTE) {
int done = 0;
if (switch_channel_has_dtmf(channel)) {
switch_channel_dequeue_dtmf(channel, dtmf, sizeof(dtmf));
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "DTMF [%s]\n", dtmf);
switch (*dtmf) {
case '*':
done = 1;
break;
default:
break;
}
}
if (done) {
break;
}
if (switch_file_read(fd, buf, &ilen) != SWITCH_STATUS_SUCCESS) {
break;
}
write_frame.datalen = ilen;
#ifdef SWAP_LINEAR
switch_swap_linear(write_frame.data, (int)write_frame.datalen / 2);
#endif
if (switch_core_session_write_frame(session, &write_frame, -1) != SWITCH_STATUS_SUCCESS) {
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "Bad Write\n");
break;
}
if ((x = switch_core_timer_next(&timer)) < 0) {
break;
}
}
switch_console_printf(SWITCH_CHANNEL_CONSOLE, "done playing file\n");
switch_file_close(fd);
/* End the audio absorbing thread */
switch_core_thread_session_end(&thread_session);
switch_core_timer_destroy(&timer);
switch_core_codec_destroy(&codec);
switch_channel_hangup(channel);
}
static const switch_application_interface playback_application_interface = {
/*.interface_name*/ "playback",
/*.application_function*/ playback_function
};
static const switch_loadable_module_interface mod_playback_module_interface = {
/*.module_name = */ modname,
/*.endpoint_interface = */ NULL,
/*.timer_interface = */ NULL,
/*.dialplan_interface = */ NULL,
/*.codec_interface = */ NULL,
/*.application_interface*/ &playback_application_interface
};
SWITCH_MOD_DECLARE(switch_status) switch_module_load(const switch_loadable_module_interface **interface, char *filename) {
/* connect my internal structure to the blank pointer passed to me */
*interface = &mod_playback_module_interface;
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
/* 'switch_module_runtime' will start up in a thread by itself just by having it exist
if it returns anything but SWITCH_STATUS_TERM it will be called again automaticly
*/
//switch_status switch_module_runtime(void)