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139 lines
4.1 KiB
Plaintext
139 lines
4.1 KiB
Plaintext
class PointCloud {
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ArrayList<PVector> points; // array to save points
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IntList point_colors; // array to save points color
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PVector cloud_mass;
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float[] depth;
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boolean[] real;
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PointCloud() {
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// initialize
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points = new ArrayList<PVector>();
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point_colors = new IntList();
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cloud_mass = new PVector(0, 0, 0);
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depth = new float[width * height];
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real = new boolean[width * height];
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}
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void generate(PImage rgb_img, PImage depth_img, Transform trans) {
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if (depth_img.width != width || depth_img.height != height ||
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rgb_img.width != width || rgb_img.height != height) {
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println("rgb and depth file dimension should be same with window size");
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exit();
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}
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// clear depth and real
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for (int i = 0; i < width * height; i++) {
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depth[i] = 0;
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real[i] = false;
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}
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for (int v = 0; v < height; v++)
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for (int u = 0; u < width; u++) {
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// get depth value (red channel)
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color depth_px = depth_img.get(u, v);
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depth[v * width + u] = depth_px & 0x0000FFFF;
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if (int(depth[v * width + u]) != 0) {
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real[v * width + u] = true;
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}
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point_colors.append(rgb_img.get(u, v));
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}
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for (int v = 0; v < height; v++)
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for (int u = 0; u < width; u++) {
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if (int(depth[v * width + u]) == 0) {
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interpolateDepth(v, u);
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}
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// add transformed pixel as well as pixel color to the list
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PVector pos = trans.transform(u, v, int(depth[v * width + u]));
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points.add(pos);
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// accumulate z value
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cloud_mass = PVector.add(cloud_mass, pos);
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}
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}
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void fillInDepthAlongPath(float d, Node node) {
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node = node.parent;
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while (node != null) {
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int i = node.row;
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int j = node.col;
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if (depth[i * width + j] == 0) {
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depth[i * width + j] = d;
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}
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node = node.parent;
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}
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}
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// interpolate
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void interpolateDepth(int row, int col) {
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if (row < 0 || row >= height || col < 0 || col >= width ||
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int(depth[row * width + col]) != 0) {
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return;
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}
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ArrayList<Node> queue = new ArrayList<Node>();
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queue.add(new Node(row, col, null));
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boolean[] visited = new boolean[width * height];
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for (int i = 0; i < width * height; i++) visited[i] = false;
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visited[row * width + col] = true;
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// Using BFS to Find the Nearest Neighbor
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while (queue.size() > 0) {
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// pop
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Node node = queue.get(0);
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queue.remove(0);
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int i = node.row;
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int j = node.col;
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// if current position have a real depth
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if (depth[i * width + j] != 0 && real[i * width + j]) {
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fillInDepthAlongPath(depth[i * width + j], node);
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break;
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} else {
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// search unvisited 8 neighbors
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for (int r = max(0, i - 1); r < min(height, i + 2); r++) {
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for (int c = max(0, j - 1); c < min(width, j + 2); c++) {
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if (!visited[r * width + c]) {
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visited[r * width + c] = true;
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queue.add(new Node(r, c, node));
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}
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}
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}
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}
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}
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}
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// get point cloud size
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int size() { return points.size(); }
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// get ith position
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PVector getPosition(int i) {
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if (i >= points.size()) {
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println("point position: index " + str(i) + " exceeds");
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exit();
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}
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return points.get(i);
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}
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// get ith color
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color getColor(int i) {
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if (i >= point_colors.size()) {
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println("point color: index " + str(i) + " exceeds");
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exit();
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}
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return point_colors.get(i);
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}
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// get cloud center
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PVector getCloudCenter() {
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if (points.size() > 0) {
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return PVector.div(cloud_mass, points.size());
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}
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return new PVector(0, 0, 0);
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}
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// merge two clouds
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void merge(PointCloud point_cloud) {
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for (int i = 0; i < point_cloud.size(); i++) {
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points.add(point_cloud.getPosition(i));
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point_colors.append(point_cloud.getColor(i));
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}
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cloud_mass = PVector.add(cloud_mass, point_cloud.cloud_mass);
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}
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}
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class Node {
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int row, col;
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Node parent;
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Node(int row, int col, Node parent) {
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this.row = row;
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this.col = col;
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this.parent = parent;
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}
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}
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