mirror of
https://github.com/signalwire/freeswitch.git
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git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@3693 d0543943-73ff-0310-b7d9-9358b9ac24b2
207 lines
5.8 KiB
C
207 lines
5.8 KiB
C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Netscape Portable Runtime (NSPR).
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998-2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "primpl.h"
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/* List of free stack virtual memory chunks */
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PRLock *_pr_stackLock;
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PRCList _pr_freeStacks = PR_INIT_STATIC_CLIST(&_pr_freeStacks);
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PRIntn _pr_numFreeStacks;
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PRIntn _pr_maxFreeStacks = 4;
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#ifdef DEBUG
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/*
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** A variable that can be set via the debugger...
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*/
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PRBool _pr_debugStacks = PR_FALSE;
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#endif
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/* How much space to leave between the stacks, at each end */
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#define REDZONE (2 << _pr_pageShift)
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#define _PR_THREAD_STACK_PTR(_qp) \
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((PRThreadStack*) ((char*) (_qp) - offsetof(PRThreadStack,links)))
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void _PR_InitStacks(void)
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{
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_pr_stackLock = PR_NewLock();
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}
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void _PR_CleanupStacks(void)
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{
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if (_pr_stackLock) {
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PR_DestroyLock(_pr_stackLock);
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_pr_stackLock = NULL;
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}
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}
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/*
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** Allocate a stack for a thread.
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*/
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PRThreadStack *_PR_NewStack(PRUint32 stackSize)
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{
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PRCList *qp;
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PRThreadStack *ts;
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PRThread *thr;
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/*
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** Trim the list of free stacks. Trim it backwards, tossing out the
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** oldest stack found first (this way more recent stacks have a
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** chance of being present in the data cache).
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*/
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PR_Lock(_pr_stackLock);
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qp = _pr_freeStacks.prev;
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while ((_pr_numFreeStacks > _pr_maxFreeStacks) && (qp != &_pr_freeStacks)) {
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ts = _PR_THREAD_STACK_PTR(qp);
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thr = _PR_THREAD_STACK_TO_PTR(ts);
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qp = qp->prev;
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/*
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* skip stacks which are still being used
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*/
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if (thr->no_sched)
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continue;
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PR_REMOVE_LINK(&ts->links);
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/* Give platform OS to clear out the stack for debugging */
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_PR_MD_CLEAR_STACK(ts);
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_pr_numFreeStacks--;
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_PR_DestroySegment(ts->seg);
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PR_DELETE(ts);
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}
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/*
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** Find a free thread stack. This searches the list of free'd up
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** virtually mapped thread stacks.
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*/
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qp = _pr_freeStacks.next;
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ts = 0;
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while (qp != &_pr_freeStacks) {
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ts = _PR_THREAD_STACK_PTR(qp);
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thr = _PR_THREAD_STACK_TO_PTR(ts);
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qp = qp->next;
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/*
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* skip stacks which are still being used
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*/
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if ((!(thr->no_sched)) && ((ts->allocSize - 2*REDZONE) >= stackSize)) {
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/*
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** Found a stack that is not in use and is big enough. Change
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** stackSize to fit it.
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*/
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stackSize = ts->allocSize - 2*REDZONE;
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PR_REMOVE_LINK(&ts->links);
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_pr_numFreeStacks--;
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ts->links.next = 0;
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ts->links.prev = 0;
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PR_Unlock(_pr_stackLock);
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goto done;
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}
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ts = 0;
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}
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PR_Unlock(_pr_stackLock);
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if (!ts) {
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/* Make a new thread stack object. */
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ts = PR_NEWZAP(PRThreadStack);
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if (!ts) {
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return NULL;
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}
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/*
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** Assign some of the virtual space to the new stack object. We
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** may not get that piece of VM, but if nothing else we will
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** advance the pointer so we don't collide (unless the OS screws
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** up).
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*/
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ts->allocSize = stackSize + 2*REDZONE;
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ts->seg = _PR_NewSegment(ts->allocSize, 0);
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if (!ts->seg) {
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PR_DELETE(ts);
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return NULL;
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}
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}
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done:
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ts->allocBase = (char*)ts->seg->vaddr;
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ts->flags = _PR_STACK_MAPPED;
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ts->stackSize = stackSize;
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#ifdef HAVE_STACK_GROWING_UP
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ts->stackTop = ts->allocBase + REDZONE;
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ts->stackBottom = ts->stackTop + stackSize;
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#else
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ts->stackBottom = ts->allocBase + REDZONE;
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ts->stackTop = ts->stackBottom + stackSize;
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#endif
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PR_LOG(_pr_thread_lm, PR_LOG_NOTICE,
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("thread stack: base=0x%x limit=0x%x bottom=0x%x top=0x%x\n",
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ts->allocBase, ts->allocBase + ts->allocSize - 1,
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ts->allocBase + REDZONE,
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ts->allocBase + REDZONE + stackSize - 1));
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_PR_MD_INIT_STACK(ts,REDZONE);
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return ts;
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}
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/*
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** Free the stack for the current thread
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*/
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void _PR_FreeStack(PRThreadStack *ts)
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{
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if (!ts) {
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return;
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}
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if (ts->flags & _PR_STACK_PRIMORDIAL) {
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PR_DELETE(ts);
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return;
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}
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/*
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** Put the stack on the free list. This is done because we are still
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** using the stack. Next time a thread is created we will trim the
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** list down; it's safe to do it then because we will have had to
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** context switch to a live stack before another thread can be
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** created.
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*/
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PR_Lock(_pr_stackLock);
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PR_APPEND_LINK(&ts->links, _pr_freeStacks.prev);
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_pr_numFreeStacks++;
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PR_Unlock(_pr_stackLock);
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}
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