FS-7506: utf8 support of draw text
This commit is contained in:
parent
0f28311b17
commit
ff076afaae
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@ -2,10 +2,10 @@ include $(top_srcdir)/build/modmake.rulesam
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MODNAME=mod_conference
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mod_LTLIBRARIES = mod_conference.la
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mod_conference_la_SOURCES = mod_conference.c
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mod_conference_la_CFLAGS = $(AM_CFLAGS)
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mod_conference_la_SOURCES = mod_conference.c utf8.c
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mod_conference_la_CFLAGS = $(AM_CFLAGS) -I. -I/usr/include/freetype2
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mod_conference_la_LIBADD = $(switch_builddir)/libfreeswitch.la
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mod_conference_la_LDFLAGS = -avoid-version -module -no-undefined -shared -lyuv
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mod_conference_la_LDFLAGS = -avoid-version -module -no-undefined -shared -lyuv -lfreetype
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if HAVE_OPENAL
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mod_conference_la_LDFLAGS += -lopenal -lm
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@ -701,6 +701,31 @@ typedef struct layout_group_s {
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video_layout_node_t *layouts;
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} layout_group_t;
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#include "utf8.h"
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static const u_int32_t offsetsFromUTF8[6] = {
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0x00000000UL, 0x00003080UL, 0x000E2080UL,
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0x03C82080UL, 0xFA082080UL, 0x82082080UL
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};
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/* reads the next utf-8 sequence out of a string, updating an index */
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uint32_t get_utf8_char(char *s, int *i)
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{
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u_int32_t ch = 0;
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int sz = 0;
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do {
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ch <<= 6;
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ch += (unsigned char)s[(*i)++];
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sz++;
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} while (s[*i] && !isutf(s[*i]));
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ch -= offsetsFromUTF8[sz-1];
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return ch;
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}
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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@ -735,13 +760,13 @@ SWITCH_DECLARE(void) switch_img_draw_text(switch_image_t *img, int x, int y, cha
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int font_size = 64;
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double angle;
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int target_height;
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int n, num_chars;
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int index = 0;
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FT_ULong ch;
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switch_yuv_color_t color;
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if (zstr(text)) return;
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switch_color_set(&color, "#FFFFFF");
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num_chars = strlen(text);
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angle = 0; // (45.0 / 360 ) * 3.14159 * 2;
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target_height = img->d_h;
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@ -768,12 +793,14 @@ SWITCH_DECLARE(void) switch_img_draw_text(switch_image_t *img, int x, int y, cha
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pen.x = x * 64;
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pen.y = (target_height - y) * 64;
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for(n = 0; n < num_chars; n++) {
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while(*(text + index)) {
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ch = get_utf8_char(text, &index);
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/* set transformation */
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FT_Set_Transform(face, &matrix, &pen);
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/* load glyph image into the slot (erase previous one) */
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error = FT_Load_Char(face, text[n], FT_LOAD_RENDER);
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error = FT_Load_Char(face, ch, FT_LOAD_RENDER);
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if (error) continue;
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/* now, draw to our target surface (convert position) */
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@ -0,0 +1,477 @@
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/*
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Basic UTF-8 manipulation routines
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by Jeff Bezanson
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placed in the public domain Fall 2005
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This code is designed to provide the utilities you need to manipulate
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UTF-8 as an internal string encoding. These functions do not perform the
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error checking normally needed when handling UTF-8 data, so if you happen
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to be from the Unicode Consortium you will want to flay me alive.
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I do this because error checking can be performed at the boundaries (I/O),
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with these routines reserved for higher performance on data known to be
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valid.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#ifdef WIN32
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#include <malloc.h>
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#else
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#include <alloca.h>
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#include <stdint.h>
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#endif
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#include "utf8.h"
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static const uint32_t offsetsFromUTF8[6] = {
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0x00000000UL, 0x00003080UL, 0x000E2080UL,
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0x03C82080UL, 0xFA082080UL, 0x82082080UL
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};
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static const char trailingBytesForUTF8[256] = {
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
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};
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/* returns length of next utf-8 sequence */
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int u8_seqlen(char *s)
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{
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return trailingBytesForUTF8[(unsigned int)(unsigned char)s[0]] + 1;
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}
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/* conversions without error checking
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only works for valid UTF-8, i.e. no 5- or 6-byte sequences
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srcsz = source size in bytes, or -1 if 0-terminated
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sz = dest size in # of wide characters
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returns # characters converted
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dest will always be L'\0'-terminated, even if there isn't enough room
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for all the characters.
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if sz = srcsz+1 (i.e. 4*srcsz+4 bytes), there will always be enough space.
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*/
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int u8_toucs(uint32_t *dest, int sz, char *src, int srcsz)
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{
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uint32_t ch;
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char *src_end = src + srcsz;
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int nb;
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int i=0;
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while (i < sz-1) {
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nb = trailingBytesForUTF8[(unsigned char)*src];
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if (srcsz == -1) {
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if (*src == 0)
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goto done_toucs;
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}
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else {
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if (src + nb >= src_end)
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goto done_toucs;
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}
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ch = 0;
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switch (nb) {
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/* these fall through deliberately */
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case 3: ch += (unsigned char)*src++; ch <<= 6;
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case 2: ch += (unsigned char)*src++; ch <<= 6;
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case 1: ch += (unsigned char)*src++; ch <<= 6;
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case 0: ch += (unsigned char)*src++;
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}
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ch -= offsetsFromUTF8[nb];
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dest[i++] = ch;
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}
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done_toucs:
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dest[i] = 0;
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return i;
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}
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/* srcsz = number of source characters, or -1 if 0-terminated
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sz = size of dest buffer in bytes
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returns # characters converted
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dest will only be '\0'-terminated if there is enough space. this is
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for consistency; imagine there are 2 bytes of space left, but the next
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character requires 3 bytes. in this case we could NUL-terminate, but in
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general we can't when there's insufficient space. therefore this function
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only NUL-terminates if all the characters fit, and there's space for
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the NUL as well.
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the destination string will never be bigger than the source string.
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*/
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int u8_toutf8(char *dest, int sz, uint32_t *src, int srcsz)
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{
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uint32_t ch;
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int i = 0;
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char *dest_end = dest + sz;
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while (srcsz<0 ? src[i]!=0 : i < srcsz) {
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ch = src[i];
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if (ch < 0x80) {
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if (dest >= dest_end)
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return i;
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*dest++ = (char)ch;
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}
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else if (ch < 0x800) {
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if (dest >= dest_end-1)
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return i;
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*dest++ = (ch>>6) | 0xC0;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x10000) {
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if (dest >= dest_end-2)
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return i;
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*dest++ = (ch>>12) | 0xE0;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x110000) {
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if (dest >= dest_end-3)
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return i;
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*dest++ = (ch>>18) | 0xF0;
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*dest++ = ((ch>>12) & 0x3F) | 0x80;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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i++;
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}
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if (dest < dest_end)
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*dest = '\0';
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return i;
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}
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int u8_wc_toutf8(char *dest, uint32_t ch)
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{
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if (ch < 0x80) {
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dest[0] = (char)ch;
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return 1;
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}
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if (ch < 0x800) {
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dest[0] = (ch>>6) | 0xC0;
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dest[1] = (ch & 0x3F) | 0x80;
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return 2;
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}
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if (ch < 0x10000) {
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dest[0] = (ch>>12) | 0xE0;
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dest[1] = ((ch>>6) & 0x3F) | 0x80;
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dest[2] = (ch & 0x3F) | 0x80;
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return 3;
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}
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if (ch < 0x110000) {
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dest[0] = (ch>>18) | 0xF0;
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dest[1] = ((ch>>12) & 0x3F) | 0x80;
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dest[2] = ((ch>>6) & 0x3F) | 0x80;
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dest[3] = (ch & 0x3F) | 0x80;
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return 4;
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}
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return 0;
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}
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/* charnum => byte offset */
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int u8_offset(char *str, int charnum)
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{
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int offs=0;
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while (charnum > 0 && str[offs]) {
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(void)(isutf(str[++offs]) || isutf(str[++offs]) ||
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isutf(str[++offs]) || ++offs);
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charnum--;
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}
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return offs;
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}
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/* byte offset => charnum */
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int u8_charnum(char *s, int offset)
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{
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int charnum = 0, offs=0;
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while (offs < offset && s[offs]) {
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(void)(isutf(s[++offs]) || isutf(s[++offs]) ||
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isutf(s[++offs]) || ++offs);
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charnum++;
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}
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return charnum;
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}
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/* number of characters */
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int u8_strlen(char *s)
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{
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int count = 0;
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int i = 0;
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while (u8_nextchar(s, &i) != 0)
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count++;
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return count;
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}
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/* reads the next utf-8 sequence out of a string, updating an index */
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uint32_t u8_nextchar(char *s, int *i)
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{
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uint32_t ch = 0;
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int sz = 0;
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do {
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ch <<= 6;
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ch += (unsigned char)s[(*i)++];
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sz++;
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} while (s[*i] && !isutf(s[*i]));
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ch -= offsetsFromUTF8[sz-1];
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return ch;
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}
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void u8_inc(char *s, int *i)
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{
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(void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) ||
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isutf(s[++(*i)]) || ++(*i));
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}
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void u8_dec(char *s, int *i)
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{
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(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) ||
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isutf(s[--(*i)]) || --(*i));
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}
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int octal_digit(char c)
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{
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return (c >= '0' && c <= '7');
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}
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int hex_digit(char c)
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{
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return ((c >= '0' && c <= '9') ||
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(c >= 'A' && c <= 'F') ||
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(c >= 'a' && c <= 'f'));
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}
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/* assumes that src points to the character after a backslash
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returns number of input characters processed */
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int u8_read_escape_sequence(char *str, uint32_t *dest)
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{
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uint32_t ch;
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char digs[9]="\0\0\0\0\0\0\0\0";
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int dno=0, i=1;
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ch = (uint32_t)str[0]; /* take literal character */
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if (str[0] == 'n')
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ch = L'\n';
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else if (str[0] == 't')
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ch = L'\t';
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else if (str[0] == 'r')
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ch = L'\r';
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else if (str[0] == 'b')
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ch = L'\b';
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else if (str[0] == 'f')
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ch = L'\f';
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else if (str[0] == 'v')
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ch = L'\v';
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else if (str[0] == 'a')
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ch = L'\a';
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else if (octal_digit(str[0])) {
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i = 0;
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do {
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digs[dno++] = str[i++];
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} while (octal_digit(str[i]) && dno < 3);
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ch = strtol(digs, NULL, 8);
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}
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else if (str[0] == 'x') {
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while (hex_digit(str[i]) && dno < 2) {
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digs[dno++] = str[i++];
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}
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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else if (str[0] == 'u') {
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while (hex_digit(str[i]) && dno < 4) {
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digs[dno++] = str[i++];
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}
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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else if (str[0] == 'U') {
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while (hex_digit(str[i]) && dno < 8) {
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digs[dno++] = str[i++];
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}
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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*dest = ch;
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return i;
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}
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/* convert a string with literal \uxxxx or \Uxxxxxxxx characters to UTF-8
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example: u8_unescape(mybuf, 256, "hello\\u220e")
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note the double backslash is needed if called on a C string literal */
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int u8_unescape(char *buf, int sz, char *src)
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{
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int c=0, amt;
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uint32_t ch;
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char temp[4];
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while (*src && c < sz) {
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if (*src == '\\') {
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src++;
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amt = u8_read_escape_sequence(src, &ch);
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}
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else {
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ch = (uint32_t)*src;
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amt = 1;
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}
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src += amt;
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amt = u8_wc_toutf8(temp, ch);
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if (amt > sz-c)
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break;
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memcpy(&buf[c], temp, amt);
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c += amt;
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}
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if (c < sz)
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buf[c] = '\0';
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return c;
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}
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int u8_escape_wchar(char *buf, int sz, uint32_t ch)
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{
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if (ch == L'\n')
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return snprintf(buf, sz, "\\n");
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else if (ch == L'\t')
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return snprintf(buf, sz, "\\t");
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else if (ch == L'\r')
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return snprintf(buf, sz, "\\r");
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else if (ch == L'\b')
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return snprintf(buf, sz, "\\b");
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else if (ch == L'\f')
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return snprintf(buf, sz, "\\f");
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else if (ch == L'\v')
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return snprintf(buf, sz, "\\v");
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else if (ch == L'\a')
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return snprintf(buf, sz, "\\a");
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else if (ch == L'\\')
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return snprintf(buf, sz, "\\\\");
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else if (ch < 32 || ch == 0x7f)
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return snprintf(buf, sz, "\\x%hhX", (unsigned char)ch);
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else if (ch > 0xFFFF)
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return snprintf(buf, sz, "\\U%.8X", (uint32_t)ch);
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else if (ch >= 0x80 && ch <= 0xFFFF)
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return snprintf(buf, sz, "\\u%.4hX", (unsigned short)ch);
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return snprintf(buf, sz, "%c", (char)ch);
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}
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int u8_escape(char *buf, int sz, char *src, int escape_quotes)
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{
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int c=0, i=0, amt;
|
||||
|
||||
while (src[i] && c < sz) {
|
||||
if (escape_quotes && src[i] == '"') {
|
||||
amt = snprintf(buf, sz - c, "\\\"");
|
||||
i++;
|
||||
}
|
||||
else {
|
||||
amt = u8_escape_wchar(buf, sz - c, u8_nextchar(src, &i));
|
||||
}
|
||||
c += amt;
|
||||
buf += amt;
|
||||
}
|
||||
if (c < sz)
|
||||
*buf = '\0';
|
||||
return c;
|
||||
}
|
||||
|
||||
char *u8_strchr(char *s, uint32_t ch, int *charn)
|
||||
{
|
||||
int i = 0, lasti=0;
|
||||
uint32_t c;
|
||||
|
||||
*charn = 0;
|
||||
while (s[i]) {
|
||||
c = u8_nextchar(s, &i);
|
||||
if (c == ch) {
|
||||
return &s[lasti];
|
||||
}
|
||||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char *u8_memchr(char *s, uint32_t ch, size_t sz, int *charn)
|
||||
{
|
||||
int i = 0, lasti=0;
|
||||
uint32_t c;
|
||||
int csz;
|
||||
|
||||
*charn = 0;
|
||||
while (i < sz) {
|
||||
c = csz = 0;
|
||||
do {
|
||||
c <<= 6;
|
||||
c += (unsigned char)s[i++];
|
||||
csz++;
|
||||
} while (i < sz && !isutf(s[i]));
|
||||
c -= offsetsFromUTF8[csz-1];
|
||||
|
||||
if (c == ch) {
|
||||
return &s[lasti];
|
||||
}
|
||||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int u8_is_locale_utf8(char *locale)
|
||||
{
|
||||
/* this code based on libutf8 */
|
||||
const char* cp = locale;
|
||||
|
||||
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) {
|
||||
if (*cp == '.') {
|
||||
const char* encoding = ++cp;
|
||||
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++)
|
||||
;
|
||||
if ((cp-encoding == 5 && !strncmp(encoding, "UTF-8", 5))
|
||||
|| (cp-encoding == 4 && !strncmp(encoding, "utf8", 4)))
|
||||
return 1; /* it's UTF-8 */
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int u8_vprintf(char *fmt, va_list ap)
|
||||
{
|
||||
int cnt, sz=0;
|
||||
char *buf;
|
||||
uint32_t *wcs;
|
||||
|
||||
sz = 512;
|
||||
buf = (char*)alloca(sz);
|
||||
try_print:
|
||||
cnt = vsnprintf(buf, sz, fmt, ap);
|
||||
if (cnt >= sz) {
|
||||
buf = (char*)alloca(cnt - sz + 1);
|
||||
sz = cnt + 1;
|
||||
goto try_print;
|
||||
}
|
||||
wcs = (uint32_t*)alloca((cnt+1) * sizeof(uint32_t));
|
||||
cnt = u8_toucs(wcs, cnt+1, buf, cnt);
|
||||
printf("%ls", (wchar_t*)wcs);
|
||||
return cnt;
|
||||
}
|
||||
|
||||
int u8_printf(char *fmt, ...)
|
||||
{
|
||||
int cnt;
|
||||
va_list args;
|
||||
|
||||
va_start(args, fmt);
|
||||
|
||||
cnt = u8_vprintf(fmt, args);
|
||||
|
||||
va_end(args);
|
||||
return cnt;
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
#include <stdarg.h>
|
||||
|
||||
/* is c the start of a utf8 sequence? */
|
||||
#define isutf(c) (((c)&0xC0)!=0x80)
|
||||
|
||||
/* convert UTF-8 data to wide character */
|
||||
int u8_toucs(uint32_t *dest, int sz, char *src, int srcsz);
|
||||
|
||||
/* the opposite conversion */
|
||||
int u8_toutf8(char *dest, int sz, uint32_t *src, int srcsz);
|
||||
|
||||
/* single character to UTF-8 */
|
||||
int u8_wc_toutf8(char *dest, uint32_t ch);
|
||||
|
||||
/* character number to byte offset */
|
||||
int u8_offset(char *str, int charnum);
|
||||
|
||||
/* byte offset to character number */
|
||||
int u8_charnum(char *s, int offset);
|
||||
|
||||
/* return next character, updating an index variable */
|
||||
uint32_t u8_nextchar(char *s, int *i);
|
||||
|
||||
/* move to next character */
|
||||
void u8_inc(char *s, int *i);
|
||||
|
||||
/* move to previous character */
|
||||
void u8_dec(char *s, int *i);
|
||||
|
||||
/* returns length of next utf-8 sequence */
|
||||
int u8_seqlen(char *s);
|
||||
|
||||
/* assuming src points to the character after a backslash, read an
|
||||
escape sequence, storing the result in dest and returning the number of
|
||||
input characters processed */
|
||||
int u8_read_escape_sequence(char *src, uint32_t *dest);
|
||||
|
||||
/* given a wide character, convert it to an ASCII escape sequence stored in
|
||||
buf, where buf is "sz" bytes. returns the number of characters output.*/
|
||||
int u8_escape_wchar(char *buf, int sz, uint32_t ch);
|
||||
|
||||
/* convert a string "src" containing escape sequences to UTF-8 */
|
||||
int u8_unescape(char *buf, int sz, char *src);
|
||||
|
||||
/* convert UTF-8 "src" to ASCII with escape sequences.
|
||||
if escape_quotes is nonzero, quote characters will be preceded by
|
||||
backslashes as well. */
|
||||
int u8_escape(char *buf, int sz, char *src, int escape_quotes);
|
||||
|
||||
/* utility predicates used by the above */
|
||||
int octal_digit(char c);
|
||||
int hex_digit(char c);
|
||||
|
||||
/* return a pointer to the first occurrence of ch in s, or NULL if not
|
||||
found. character index of found character returned in *charn. */
|
||||
char *u8_strchr(char *s, uint32_t ch, int *charn);
|
||||
|
||||
/* same as the above, but searches a buffer of a given size instead of
|
||||
a NUL-terminated string. */
|
||||
char *u8_memchr(char *s, uint32_t ch, size_t sz, int *charn);
|
||||
|
||||
/* count the number of characters in a UTF-8 string */
|
||||
int u8_strlen(char *s);
|
||||
|
||||
int u8_is_locale_utf8(char *locale);
|
||||
|
||||
/* printf where the format string and arguments may be in UTF-8.
|
||||
you can avoid this function and just use ordinary printf() if the current
|
||||
locale is UTF-8. */
|
||||
int u8_vprintf(char *fmt, va_list ap);
|
||||
int u8_printf(char *fmt, ...);
|
Loading…
Reference in New Issue